Lone In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. Her black fur is heavily combed to the left. She tend to wears goggles to shield her eyes.
Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.
History: She was born in the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. Recently she has begun working with bootleggers and crooks.
Motivation: She is currently in port desperately looking for someone to get her out; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Impulsive. Bonds: Slave, Immigrant, Criminal record. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Giant, Gnoll, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Brown-green garnet (60 gp).
Everard Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.
History: He was born in a small plains village. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and someone believes him a fraud
Ideals: Athletic. Flaws: Ugly, Shy, Addict. Bonds: Nature. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Mary Pickering, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses like a well dressed Bounty Hunter does, and a wedding ring on her left hand. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She hates Humans with a passion. As such she is filled with self loathing. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a son. She has worked as a Bounty Hunter like her father before her.
Motivation: A strong sense of loyalty to Halfling people; and she has money and likes to spend it
Flaws: Racist, Antagonistic. Bonds: Job, In love, Rich. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 5 (-3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Tourmaline (130 gp). Jet (130 gp). Chrysoberyl (130 gp).
Anne Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear white tank tops with brown skirt. Her red hair is knotted and matted. She has a dull look in her gray eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Anne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Anne's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Anne and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Flaws: Sensitive, Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Caelynn Ariessus, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'9" and wears tan leather gloves, a tan jacket, and tight pants. She wears a top hat to hide her balding. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Caelynn isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Caelynn was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has set out to sabotage the competition.
Motivation: Regain custody of her daughter; and to reunite with her absent mother
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Clerebold Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Shoemaker does. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. With a patchy silver beard and wild silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Shoemaker, Clerebold learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.
Motivation: To unite with his sister; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Has a crush, Family. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Chalcedony (60 gp).
Ûshbaka Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Actor uniform. He is physically well-built. His deerstalker hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Shipwright profession.
History: He got into the Actor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has drifted from career to career and currently works as a Actor.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. Deep green spinel (80 gp).
Therai Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Sellsword.
Motivation: Further expansion of business.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Tarhun Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his hand crossbow. His brass crest is thinning but still full. His eyes are red and he is always smoking a pipe.
Personality: Eccentric and domineering, Tarhun will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the east, but his parents moved at a very young age to the north. Tarhun was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Carter. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his sister; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Bonds: Attractive, Military, Immigrant. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
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