Panana Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a warhammer. Her black hair, when down, is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Gifted from a young age, Panana studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur, Justice, Gifted. Bonds: Attractive, Adventurer. Occupation: Server
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Havilar Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'6". She has a large green mantle and cape that has been intricately interwoven into her black robe. Her gold crest has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the east, but her parents moved at a very young age to the west. Through the years after Havilar was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Havilar's father didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane, Shy, Antagonistic. Bonds: Immigrant. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Decarabia Heal, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her dark red hair is still thick. Her eyes are a pleasant black.
Personality: Decarabia wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Decarabia was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Decarabia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Decarabia. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Criminal record, Attractive. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Ghaliver Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, constantly wearing a white suit, violet shirt, and grey tie. His hair is silver and curly. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He has never given up on his dancing dream.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Druidic, Giant
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp.
Roland Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp. Onyx (20 gp).
Sybil Radcliffe, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a worn and beaten armor. Her broad hat is riddled with cuts and holes. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Spy. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She inherited the family business which she has now maintained for 12 years.
Motivation: A deep hatred of gnolls; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
Curran Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting red shirt and pants, and a wedding ring on his right hand. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are gray and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Antagonistic. Bonds: In love, Nature, Military, Religious. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
William Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his dagger. His hair is cut close to his head. His blue eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He enjoys reading and quiet.
History: William was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. Brown-green garnet (100 gp).
Faran Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white armored body suit, with a simple grey line shooting up and back down. He wears his hair in dreadlocks. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Barber.
Motivation: He is greedy.
Flaws: Disease. Bonds: Job, Immigrant, Rich. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Auran, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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