Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and is renowned for her bright brown dresses and hats. Her right hand appears badly burned and disfigured. With bright brown hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality.
Ideals: Opinionated, Artistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10 pp.
Warryn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Butcher profession.
History: A powerful slaver made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He left for the north, certain he would find work there.
Motivation: He is unsatisfied with his job; and to be a butcher again
Flaws: Emotional. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Deep green spinel (50 gp). Banded agate (15 gp). Jasper (40 gp). 1 Masterwork Common Ranged Weapon.
Trynnicus Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a green coat over a black low-cut shirt, and a top hat upon his head. His black crest is long and unkept. This gold eyed easterner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp. 1 Darkwood Buckler.
Dalaba Turen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dark leathers with embroidery. She wears her silver hair up. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. She enjoys reading and quiet.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Logical, Gifted. Bonds: Attractive. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Orc, Celestial, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Naivara Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and carries lances. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Poor. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp. 1 Chain shirt.
Alston Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his crossbow. He has no hair. His amber eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Alston and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Butcher
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. A pair of silk slippers encrusted with tiny pearls. (30 gp).
Morgran Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears skinny pants and wears a grey and black robe with the hood down. His black hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Body Guard, Morgran learned a great deal about his mother's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Half-Plate.
Zaffrab Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair up. His hazel eyes peer out from beneath his deerstalker tan hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Merchant, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Religious, Poor. Occupation: Butcher
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Banded agate (16 gp).
Melissa Stapleton, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey tunic with green highlights, and long black pants that bunch up around her shoes. She keeps her red hair in a pixie cut. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She has a small toy that she constantly fidgets with.
History: Melissa was born in the south. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She's since become an addict/alcoholic.
Motivation: Regain custody of her daughter; and she's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
