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NPC Generator

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Advanced [show]


Orsik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered hand crossbow and tarnished bow as well. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Orsik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Fighting, Disciplined. Bonds: Military, Immigrant. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Orsik Torunn, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)9 (-1) 10 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His silver hair, when down, is lengthy. This brown eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Justice. Bonds: Job, Military, Attractive. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Aldous Staurheim, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Sarai Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear white clothing when she does not wear armor. Her golden hair is wavy and long. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Sarai hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She can't help but pocket interesting objects she comes across

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: To pay off her debts.

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Debt. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Sarai Thistletop, Female Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 9 (-1)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Harriet Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears a red coat over a white low-cut shirt, and a top hat upon her head. Her hair is black and curly. She wears an eyepatch.

Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends.

Flaws: Ugly, Hedonist, PTSD. Bonds: Adventurer, Military. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Harriet Deephollow, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp. Jet (100 gp).


Social Check DCs


Shaká Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair is short and white. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is used to getting what he wants. In part because he is a meticulous planner.

History: Shaká was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Cook soon after.

Motivation: Revenge; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Bonds: Criminal record, Job, Mentor, Enemies. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Shaká Trowbridge, Male Half-Orc Sorcerer 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Therai Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing a long, black, dusty cloak. He has purple hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He married young, but lost his spouse to gnolls. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and expand his business

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Job, Enemies. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Therai Sadness, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1500 sp.


Social Check DCs


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times, and carries maces. Her blonde hair is unkempt and raggedy. Her fierce gray eyes like to dwell on things.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has all her life been fascinated with music.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Poor. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Mardnab Wildwander, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +1, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Feldûsh Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear white clothing when he does not wear armor. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, Criminal record, Adventurer. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Feldûsh Cornish, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Thomas Stratford, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He carries a battered halberd and tarnished hammer as well. His white hair is lengthy. His blue eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in hammer use. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Enemies. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Thomas Stratford, Male Human Sorcerer 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 12 (+1)18 (+4)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Tanglefoot bags.


Social Check DCs

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