Rathkran Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" northern man, he wears just a green suit. His scarlet crest is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a Soapmaker, his mother struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy. Bonds: Family, Poor, Nature. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1800 sp. Silver pearl (50 gp). Eye agate (16 gp). Sardonyx (30 gp).
Hlin Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'2" and wears tight fitting clothing which further accentuates her frame. Her black hair is cut short. Her fierce gray eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of western immigrants she idolized her mother. Hlin was born on a far western mountains where she grew up under the tutelage of her mother, an expert Bounty Hunter. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the west; and she feels threatened by others
Ideals: Philantrophist, Fighting, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 16 (+3) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp.
Nykkan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop crest cut. His eyes are red and he is always smoking a pipe.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has set out to sabotage the competition.
Motivation: Expand his business; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Athletic, Artistic. Flaws: Forgetful. Bonds: Poor, Job. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Willow Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears just a white suit. With bright white hair. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is afraid of women and trembles around them
History: She was born at the edge of vast plains. She worked as a nervous Hunter and found it very stressful. She tends to her Hunter job now, and dutifully fulfills any obligations she has.
Motivation: She is wracked by social anxiety; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Verin Horror, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, constantly wearing a black suit, grey shirt, and black tie, and a wedding ring on her left hand. She keeps her brown hair in a pixie cut. She has a dull look in her silver eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After months of barely getting by, Verin managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Money/treasure; and seeks redemption
Ideals: Justice. Bonds: In love, Criminal record, Slave, Rich. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Raam Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He has dyed his greying purple hair a little too much giving a sharp purple color. His eyes, though not visible through his cowl, are gold.
Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Thieves’ tools.
Adrik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Assassin business at a young age. In his 11th year, his parents were killed by a dire rats raid, leaving Adrik alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Assassin like his mother before him.
Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Antagonistic, Fearful. Bonds: Poor, Family, Job, Enemies. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Jebeddo Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his flail ready. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.
Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
Jabbie Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this southern man wears tattered old clothes. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: Jabbie wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Jabbie has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Disciplined, Impeccable. Flaws: Ugly, Disease. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1900 sp. Peridot (40 gp). Freshwater pearl (5 gp).
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