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NPC Generator

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Advanced [show]


Gillyd Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her left hand. Her hair, while still mostly blonde, has prominent grey streaks. She has a dull look in her violet eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. Gillyd was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her religion dominates her actions; and wishes to resurrect an old love

Ideals: Philantrophist, Logical. Bonds: Poor, In love, Religious. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Gillyd Daraln, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahinar Firahel, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'9" and dresses in tan turtlenecks beneath a brown coat with tan slacks. Her left hand appears badly burned and disfigured. Her moppish white hair is in a traditional bowl cut. Her hazel eyes are passionate and lively.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She plays an instrument quite well.

History: Ahinar was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their daughter. She worked as a Bellfounder, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers.

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Ahinar Firahel, Female Elf Sorcerer 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1400 sp.


Social Check DCs


Adrie Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear flannel. Her brown hair is unkempt and raggedy. Her eyes are a pleasant brown.

Personality: Her tongue was cut out and she uses sign language. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Disease, Forgetful, Mundane. Bonds: Poor. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Adrie Mystralath, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp. Azurite (13 gp).


Social Check DCs


Moon Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He has a slight overbite and is overall scrawny. His orange fur is lengthy. He has copper eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Moon grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Optimist. Bonds: Adventurer, Job, Rich, Enemies. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Moon Shore, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. Nuraval liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Nuraval Caebrek, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp. Jade (80 gp).


Social Check DCs


Mormo Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is black and curly. His eyes are a pleasant red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Mormo grew up listening to his father's many stories. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to settle down with his crush

Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mormo Kindness, Male Tiefling Sorcerer 3
Medium (5'10") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)18 (+4) 12 (+1)7 (-2)
Skills History +6, Intimidation +0
Senses Passive Perception 11
Languages Common, Draconic, Orc, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 200 gp.


Social Check DCs


Mary Clayton, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly crossbows and tridents. She keeps her long golden hair kept up in a rat tail. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small forest village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic, Secretive. Bonds: Criminal record, Nature. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Mary Clayton, Female Human Sorcerer 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Rock crystal (70 gp).


Social Check DCs


Menny Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. This violet eyed easterner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born the only child of a wealthy merchant. She has had some formal painting training, and achieved minor success. After a long history of fighting, Menny and her spouse have recently divorced.

Motivation: Retire the richest woman in the east; and money/treasure

Ideals: Artistic, Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Menny Horcusporcus, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Mella Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is still thick. Her eyes are hazel and catlike.

Personality: She is almost excessively polite to everyone, even when angry. Animals are drawn to her, and she is able to talk to them.

History: Mella was born with her mother's beautiful face. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she would like to get married and retire

Ideals: Fighting, Gifted, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Mella Othronus, Female Elf Sorcerer 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)7 (-2) 16 (+3)13 (+1)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs

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