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NPC Generator

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Advanced [show]


Crampernap Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. He has moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: Crampernap hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Crampernap never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Many goblins want him driven away; and he wants to get laid

Ideals: Artistic, Gifted. Bonds: Has a crush, In love, Enemies. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Crampernap Boondiggles, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)11 (+0) 7 (-2)14 (+2)
Skills Sleight of Hand +1, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Thorin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His chestnut hair is cut jaggedly and amateurishly. His eyes are brown and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: Born to a Detective, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He became a Dilettante soon after.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and to reunite with his absent mother

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Thorin Trueanvil, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Religion +1, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Red spinel (150 gp). 3 Acid flasks.


Social Check DCs


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who has a large red mantle and cape that has been intricately interwoven into his white robe. His red hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Seeks redemption; and further expansion of business

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Krimmon Underfoot, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. 1 Simple lock.


Social Check DCs


Oriff Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Her whole body is exceptionally muscular. Her white hair is smooth and relatively long. Her blue unseeing eyes seem to look past you.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a great chef.

History: Born to a Bookbinder, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She left for the north, certain she would find work there.

Motivation: Money/treasure; and an old rival family wants her found

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Immigrant, Poor. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Oriff Trueanvil, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 7 (-2)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Ahrim Calm, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He keeps his long dark red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Ahrim Calm, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 7 (-2)15 (+2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp.


Social Check DCs


Faran Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is long and unkept. He has gleaming, smiling brown eyes.

Personality: Calm and collected, he is a well trained Sailor. He has all his life been fascinated with singing.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Sailor and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Faran Stonebridge, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 50 gp.


Social Check DCs


Serpent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, and carries tridents. His fur is short and beige. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Serpent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has achieved small success as a Architect.

Motivation: He is unsatisfied with his job; and to be a junk dealer again

Ideals: Fighting, Pacifist. Bonds: Attractive, Job, Mentor. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Serpent Timber, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 6 (-2)10 (+0)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 20 pp.


Social Check DCs


Decarabia Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a weathered and beat up set of banded mail beneath an oversized black coat. She keeps her long black hair kept up in a rat tail. She has several tiny ruby earrings on each ear.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Decarabia lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and she seems to be bored by most things

Flaws: Mundane. Bonds: Rich, Family. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Decarabia Clandestine, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Red-brown spinel (50 gp). Brown-green garnet (50 gp).


Social Check DCs


Cloak Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered hammer and tarnished longbow as well. Her long white fur is drawn into a two foot long braid. Her yellow eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.

History: Born to a Miner, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She's since become an addict/alcoholic.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Cloak Candle, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. 1 Masterwork studded leather.


Social Check DCs

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