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NPC Generator

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Advanced [show]


Georgina Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a large red jacket. Her white hair is knotted and matted. She has violet eyes and a red hat with a tan feather.

Personality: She is calm most of the time but flees social interaction. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Georgina hails from a village terrorized by orcs. A freak accident while working with her Laborer father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by orcs. Georgina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Has a crush, Enemies, Adventurer. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Georgina Stoutman, Female Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin, Aquan
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vilberg Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Roofer. His hair is silver, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Vilberg's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He was born in a small mountains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He has a crush on the local Sellsword; and find a way to reverse the transformation of his brother

Ideals: Athletic, Impeccable. Bonds: Attractive, Has a crush, Nature, Family. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Vilberg Ridley, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 7 (-2)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Deep green spinel (60 gp).


Social Check DCs


Hork Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has a long golden beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hork took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge.

Ideals: Fighting. Bonds: Criminal record, Nature, Religious, Enemies. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Hork Tatum, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs


Mialee Horineth, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'2". She is dressed in a clean tan cloak covering her clean studded leather, and her gloved hand is found clutching a mace. With wild chestnut hair. She has several tiny aquamarine earrings on each ear.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She has had some formal painting training, and achieved minor success. She now mingles about in high society.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Philantrophist, Artistic. Bonds: Rich, Slave, Religious. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Mialee Horineth, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Giselle Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with grey highlights, and long brown pants that bunch up around her shoes. She carries with her a set of shortspears on her belt, each one with a jet on the hilt. Her auburn hair is knotted and matted. Her eyes are green.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her mother. Brilliant and gifted she never wanted to apply herself. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Selfish, Secretive, Insane. Bonds: Immigrant. Occupation: Dyer

Voice: German accent

Attributes [hide]

Giselle Radcliffe, Female Human Sorcerer 2
Medium (4'11") Human, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 50 pp. 1 Tanglefoot bags.


Social Check DCs


Artin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. Her silver hair is knotted and matted. Her green eyes dart from person to person.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Shoemaker business at a young age. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult.

Flaws: Ugly, Fearful. Bonds: Enemies, Job. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Artin Burrowfound, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 gp.


Social Check DCs


Gale Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy yellow fur. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has a hunchback. Her yellow fur is still thick. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a criminal king-pin and mafia family She has chosen to use the inheritance that was left to her frivolously. Being a Slave Trader kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and money/treasure

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Gale Of Shadows, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 7 (-2)5 (-3)
Skills Perception +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Arara Liadon, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is long and chestnut with streaks of blonde, and is pulled back with small tan clips. She has a dull look in her green eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Arara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the north to a Merchant, Arara learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 7 years.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Arara Liadon, Female Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)16 (+3) 7 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp.


Social Check DCs


Gale Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His gray fur is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. Gale was born on a far southern forest where he grew up under the tutelage of his mother, an expert Miner. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Disease, Terse, Selfish. Bonds: Immigrant, Religious. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Gale Thunder, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. Banded agate (12 gp).


Social Check DCs

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