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NPC Generator

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Advanced [show]


Qualen Reese, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. Qualen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Qualen Reese, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp.


Social Check DCs


Silgre Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She pushes her goals aggressively. She is also a coward if confronted.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often; and she wants revenge against gnolls

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Silgre Gresham, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. Amber (100 gp).


Social Check DCs


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears pastel cloth garments or leather armor, and a wedding ring on his right hand. His gray fur is heavily combed to the right. He has a dull look in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Regain custody of his daughter.

Ideals: Joker, Fighting. Flaws: Disease. Bonds: In love, Family. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Dagger Peak, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Oppah Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Oppah grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oppah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oppah. She has recently gotten a pet goose that steals things from people.

Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Flaws: Insane. Bonds: Religious, Adventurer, Criminal record. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Oppah Oomtrowl, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Broce Reese, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long golden beard with little hanging trinkets. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Broce is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Broce took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Optimist, Justice. Bonds: Rich, Nature, Slave. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Broce Reese, Male Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 20 (+5)16 (+3) 15 (+2)17 (+3)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 3 Holy water. 3 Thunderstones.


Social Check DCs


Raam Dare, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black coat over a pastel low-cut shirt, and a broad hat upon his head. His purple hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raam hails from a village terrorized by illithids. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against illithids.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Military, Enemies. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Raam Dare, Male Tiefling Sorcerer 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)20 (+5)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Gorga Cholmondeley, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a well pressed and immaculate suit (or dress). Her skin is also unnaturally pale. She has no hair. She wears a mask on her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also has developed a complete distrust of the Fortune-teller profession.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform She now owns her own business.

Motivation: Retire the richest woman in the east; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Slave. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Gorga Cholmondeley, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Bilbron Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Bilbron grew up listening to his mother's many stories. Bilbron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Marshal.

Motivation: He feels threatened by others; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Antagonistic, Forgetful, Fearful. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Bilbron Scheppen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Coral (70 gp). 2 Holy water.


Social Check DCs


Hupe Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a tan scarf. He is physically well-built. His chestnut hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Hupe studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Hupe Brushgather, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp.


Social Check DCs

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