Zedaar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. He has brass crest. His eyes are gold and he is always smoking a pipe.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments
History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. Coral (100 gp).
Verna Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. Her hair is red and curly. Her eyes are green.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with a lost civilization.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero
Ideals: Persistence. Bonds: Adventurer, Rich, Family, Slave. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Efferil Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He carries a battered longsword and tarnished whip as well. He has wavy red hair. This green eyed northerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Gifted. Flaws: Disease, PTSD. Bonds: Religious. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Everburning torch.
Maiathah Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is auburn and very short. Her amber unseeing eyes seem to look past you.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a habit of throwing herself into exceedingly dangerous situations.
History: Maiathah was born in the north. At a young age she loved to build and create. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Joker, Persistence. Flaws: Disease, Impulsive. Bonds: Poor, Job. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Right-Handed Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a robe, a symbol of strength around her neck, and a falchion on her belt. Her long gray fur is drawn into a two foot long braid. Her thin eyebrows rest above her beady yellow eyes.
Personality: She has a massive crush on the younger sibling of the Ruler who has hired her part-time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Sold as a small child to a necromancer, Right-Handed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and she has a crush on the local sailor
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Slave, Mentor. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 sp. Obsidian (9 gp).
Rinn Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and is wearing a long, yellow, dusty cloak. Her right hand appears badly burned and disfigured. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Spy.
Motivation: Expand her business.
Ideals: Optimist, Gifted. Bonds: Job, Adventurer. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp.
Barbena Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a grey shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She sports golden long hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She can speak with the recently deceased. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born on a small isolated farm. A few years later when the south was not economically sound they moved to her current location. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Gifted, Optimist. Bonds: Attractive, Nature, Immigrant. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. Red garnet (70 gp).
Adelaide Benson, Female Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, she is an attractive figure. She wears a well pressed and immaculate suit (or dress). Her red hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the east. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality
Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 120 pp.
Arannis Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a blue and black handkerchief worn on his right side. He wears his brown hair up in a very large beehive style do. His eyes, though not visible through his cowl, are violet.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mortician for hire.
Motivation: To be a Mayor again; and someone believes him a fraud
Ideals: Professionalism. Flaws: Addict. Bonds: Immigrant, Job, Enemies. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Tourmaline (80 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

