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NPC Generator

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Advanced [show]


Gildmak Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His chestnut hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Gildmak Stoutbridge, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Quilla Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in blue turtlenecks beneath a yellow coat with green slacks. She has brown hair. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it; and retire the richest woman in the east

Ideals: Optimist, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Quilla Musgraben, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Keyleth Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. Her skin is fair and her fingers are delicate and long. Her hair is short and brown. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Justice, Persistence. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Keyleth Rothenel, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Tawar Badger, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Her blonde hair is thinning but still full. Her hazel eyes peer out from beneath her small white hat.

Personality: She is overprotective of those who hire her services. She also is a firm believer in the womanly ideal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a crush on the local Detective; and she's in love

Flaws: Impulsive. Bonds: Guardian, Rich, In love, Has a crush. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Tawar Badger, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Vicky Warwick, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She has moderate length brown hair. Her eyes are amber and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful slaver made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Flaws: Impulsive, PTSD. Bonds: Attractive, Rich, Mentor. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Vicky Warwick, Female Human Sorcerer 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 14 (+2)10 (+0)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 2500 sp. A roughly beaten golden orb (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Tricking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His fur is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Tricking speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: He was born in the east, but his parents moved at a very young age to the north. Tricking was born on a far eastern island where he grew up under the tutelage of his father, an expert Dyer. He left for the east, certain he would find work there.

Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Poor, Has a crush, Immigrant. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Tricking Of Storm, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Gurdis Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a grey armored body suit, with a simple green line shooting up and back down and is in decent physical shape. Her hair, while still mostly golden, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.

Motivation: She loathes her own lifestyle; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Attractive. Occupation: Mayor

Voice: French accent

Attributes [hide]

Gurdis Durthane, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp.


Social Check DCs


Ghâm Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is cut close to his head. His green eyes peer out from beneath his deerstalker white hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Sculptor profession.

History: Born in the west to a Tanner, Ghâm learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Terse. Bonds: Poor, Job. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Ghâm Tewksbury, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 18 (+4)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ishmoz Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'7", this man typically wears white cloth garments or leather armor. His auburn hair is lengthy. His fierce blue eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his sister's freedom.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Persistence. Flaws: Disease, PTSD. Bonds: Family, Adventurer. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Ishmoz Stanford, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)7 (-2) 16 (+3)11 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs

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