Gildmak Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly silver, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.
History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gildmak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Pacifist. Bonds: Poor, Attractive, Immigrant. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 330 gp.
Brogg Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Brogg was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Athletic, Fighting, Persistence. Flaws: Ugly. Bonds: Family, Job. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
Damakos Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His hair is brown and curly. His half smiles and white eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he feels kind of lost in life
Flaws: Depressed. Bonds: Immigrant, Attractive, Religious, Nature. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.
Grigi Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in earthy colors with a white and blue handkerchief worn on her right side. Her red hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Grigi was born the youngest of three triplets. She moved out south to avoid the crime she committed. Being a Healer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wishes to resurrect an old love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist, Opinionated. Flaws: Insane. Bonds: Family, Criminal record, In love. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. Red garnet (60 gp). 1 Banded mail.
Mardnab Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. Her long brown hair reaches down to her waist. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Mardnab embodies much of what other species detest in the Gnomes. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by giants. Mardnab was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Wants to work out more often; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Religious, Enemies. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp.
Radomir Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears red trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He has dyed his greying red hair a little too much giving a sharp red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and he seems to be bored by most things
Ideals: Optimist, Gifted. Flaws: Ugly, Shy, Mundane. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Joan Westcott, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'2" and tends to wear a large brown jacket. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. Her hazel eyes lackadaisically let the world flow into them.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to get laid; and she's in love
Ideals: Entrepeneur, Fighting. Bonds: Enemies, Has a crush. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Solid gold idol (200 gp).
Aym Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes, though not visible through her cowl, are silver.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.
History: Aym lived on a farm with her father, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a mayor and was forced into it by her family
Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Poor, Family. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Mreksh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He dresses like a well dressed Ruler does. He has wavy rusty crest. His gold unseeing eyes seem to look past you.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Impeccable. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
