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NPC Generator

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Advanced [show]


Trail Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large pastel mantle and cape that has been intricately interwoven into her blue robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is beige, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.

History: Trail was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. After a long history of fighting, Trail and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Of Claws, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 gp.


Social Check DCs


Andraste Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. She is physically well-built. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Andraste's first love is herself. Her second love is also herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to get laid; and wants a kiss

Ideals: Impeccable, Logical. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Andraste Selevarun, Female Elf Sorcerer 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. Azurite (9 gp).


Social Check DCs


Erevan Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this western man prefers to wear violet clothing when he does not wear armor. He wears a colorful flower in his silver hair. He has blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Criminal record, Religious. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Erevan Brinker, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Everard Branson, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a moderate pudge and is not very fit. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and an old rival family wants him found

Ideals: Justice, Entrepeneur. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Everard Branson, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. White pearl (50 gp).


Social Check DCs


Gurdis Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown trousers with violet and tan striped suspenders. She wears various colorful collared shirts. Her silver hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.

History: Gurdis was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Persistence, Logical. Flaws: Ugly, Shy, Antagonistic. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Gurdis Orcfoe, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Tree Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown small hat and brown clothes. Her white fur is matted, messy, and big. Her fierce amber eyes like to dwell on things.

Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her mother was called into army service. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others; and an old rival family wants her found

Flaws: Ugly, Antagonistic, Fearful. Bonds: Military, Family. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Tree Wing, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Marbas Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dwarven people; and to get a good night's sleep

Ideals: Joker, Pacifist. Flaws: Ugly, Disease, Insomniac. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Marbas Larceny, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp. 2 Antitoxin.


Social Check DCs


Jade Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear brown clothing when he does not wear armor. His black fur is thinning but still full. His green eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His spouse's relatives view him with great suspicion; and he is wracked by social anxiety

Ideals: Logical. Flaws: Antagonistic, Disease, Fearful. Bonds: In love, Family. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Jade Shoe, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. Brown-green garnet (50 gp).


Social Check DCs


Griselda Tenley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. She is baby faced.

Personality: She is overprotective of those who hire her services. She has a minor phobia of water and hates getting wet.

History: She was born in the west. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a Mason soon after.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Immigrant, Guardian, Rich, Job, Criminal record. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Griselda Tenley, Female Human Sorcerer 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)18 (+4) 10 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 240 gp.


Social Check DCs

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