Sapply Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright blue suits and hats. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes dart from person to person.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC.
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Has a crush. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. Hematite (15 gp). 4 Alchemist’s fire.
Gomory Kent, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a mountains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Religious, Nature. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Chrysoberyl (40 gp).
Theirastra Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a tan shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She has styled her white hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has a crush on the local Butcher; and she has comitted a past crime that haunts her to this day
Ideals: Disciplined. Bonds: Adventurer, Nature, Criminal record, Has a crush. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Salanop Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern woman, she prefers to wear flannel. Her black hair is cut short with large spiked bangs in the front. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will rave to anyone who will listen. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the south. Her mother was very strict, and drilled into her lessons on being the perfect lady. She got away from her former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of her sister; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Addict, Insane. Bonds: Family, Immigrant. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 4 Tanglefoot bags.
Pogranix Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" western woman, she wears a green coat over a black low-cut shirt, and a top hat upon her head. Her copper crest is lengthy. She wears crescent spectacles with a black brim.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She now owns her own business.
Motivation: To unite with her sister; and she seems to be bored by most things
Ideals: Joker. Flaws: Mundane. Bonds: Family, Poor, Job. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Breastplate.
Tree Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long gray fur kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tree took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 180 gp. Coral (150 gp). 1 Masterwork Common Ranged Weapon.
Uraim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by orcs. Uraim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has money and likes to spend it
Ideals: Joker. Bonds: Rich, Immigrant, Enemies. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 6 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp. 1 Climber’s kit.
Smoking In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She is wearing a long, brown, dusty cloak. Her yellow fur is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born to a pair of adventurers, Smoking grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Healer for hire.
Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help
Bonds: Attractive, Criminal record, Enemies, Adventurer, Job, Rich. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. White pearl (140 gp). 1 Masterwork Common Ranged Weapon.
Havilar Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an entirely black suit with pastel socks and a vest with buckled shoes. Her gold crest is lengthy and is close to two feet long. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born the only child of a wealthy merchant. Her mother was a mechanic, and taught her how to fix just about anything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest woman in the east; and she's repulsed by the pc
Ideals: Philantrophist, Logical, Entrepeneur, Persistence. Flaws: Antagonistic. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

