Vapula Power, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her red hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Apothecary for hire.
Motivation: Wants a kiss; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Racist. Bonds: Military, Job, Has a crush. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Morkral Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them
History: Morkral was born the youngest of three triplets. His first spouse was a Mercenary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Shy. Bonds: Family, Job, Slave. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Roondar Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a blue and black handkerchief worn on his left side. His hair is long and chestnut with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Further expansion of business; and revenge
Ideals: Logical. Flaws: Emotional. Bonds: Rich, Job, Enemies. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. Violet garnet (500 gp). 1 Half-Plate.
Nil Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He has a long golden beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Adventurer. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Aquan
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Maagog Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His crest is blue and very short. He has gleaming, smiling red eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Maagog was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: Human compassion; and find a way to reverse the transformation of his brother
Ideals: Joker, Logical. Flaws: Forgetful, Racist. Bonds: Family. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Left-Handed Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He sports a flattop fur cut. His fierce copper eyes like to dwell on things.
Personality: Left-Handed speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of gnolls once and for all.
History: Left-Handed hails from a village terrorized by gnolls. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Bonds: Attractive, Enemies, Slave, Rich, Criminal record. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 gp.
Chad Kent, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a wide-brimmed hat to hide his balding. His eyes are amber and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Gifted. Bonds: Attractive, Family, Job. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Ronwe Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her blue hair is long and unkept. Her eyes are likewise gold.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy and tries to find solutions quickly.
History: Ronwe was born the youngest of three triplets. Like her mother and her sister before her, after school she went straight into learning to become a Dilettante. She has been saving her money to try and buy her sister's freedom.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Ugly, Lazy. Bonds: Poor, Job, Family. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Williamina Upton, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of her god around her neck, and a morningstar on her belt. Her chestnut hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south to a Navigator, Williamina learned a great deal about her mother's area of expertise. A gifted student she started as a Farmer, but she got bored and became a Navigator. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
