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NPC Generator

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Advanced [show]


Thervan Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. His chestnut hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Joker, Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Thervan Holimion, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Solid gold idol (200 gp).


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and wants to raise his children well

Flaws: Emotional. Bonds: Poor, Family, Religious. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Morkral Bloodkith, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Masterwork studded leather.


Social Check DCs


Shifting Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His cinnamon fur is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: He got into the Architect business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Shifting Fang, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Infernal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harann Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a cross on it. Her copper crest is braided into rings. She is baby faced.

Personality: She dislikes all the random violence that takes place in the east. She uses divination through singing.

History: Harann was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Harann was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Pacifist, Gifted. Bonds: Job, Military. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Harann Dhyrktelonis, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Henry Livingstone, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a yellow coat with brown slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is lengthy. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Henry was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Bonds: Attractive, Rich, Family. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Livingstone, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Paggen Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are hazel and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Paggen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Shepherd.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Paggen Humplebumple, Male Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Malachite (6 gp). Hematite (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Left-Handed In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His red fur is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Assassin, but he got bored and became a Beggar. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Left-Handed In Shadow, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)7 (-2) 15 (+2)9 (-1)
Skills Deception +1, Religion +0
Senses Passive Perception 12
Languages
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. Alexandrite (600 gp). Violet garnet (600 gp). Peridot (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Richard Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright yellow suits and hats. He has styled his chestnut hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a necromancer, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Ploughman job and began his own company from there.

Motivation: He has decided he is irredeemable.

Flaws: Shy, Insane. Bonds: Criminal record, Mentor, Job. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Richard Teinithra, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Hupe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and blue robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern

Flaws: Shy. Bonds: Religious, Adventurer, Has a crush, Job. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Hupe Nimblefingers, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)4 (-3) 8 (-1)15 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 90 gp.


Social Check DCs

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