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NPC Generator

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Advanced [show]


Koeth Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is still thick. He has a dull look in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 4 years old his parents immigrated from the west. Cursed with lycanthropy at a very young age, Koeth has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Logical, Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Koeth Mellerelel, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Williamina Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple brown line shooting up and back down. She is bristling with hidden weapons, mostly daggers and greataxes. Her hair is blonde and curly. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to make almost anything out of random pieces of junk.

History: Williamina was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She struck the Shoemaker job and began her own company from there.

Motivation: Her spouse's relatives view her with great suspicion; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Bonds: Criminal record, Job, Family. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Williamina Siannodel, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Oloric Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oloric took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Nature, Adventurer, Criminal record. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Oloric Hammerstone, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears bulky brown painted plate armor. Her black fur is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a minor phobia of water and hates getting wet.

History: She got into the Merchant business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Three Mirror, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp. Golden pearl (130 gp).


Social Check DCs


Az-Bror Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he has a crush on the local sculptor

Flaws: Mundane. Bonds: Attractive, Job, Has a crush, Nature. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Az-Bror Morton, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)6 (-2) 9 (-1)15 (+2)
Skills Athletics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a green suit, violet shirt, and red tie. His white crest is kept up in a ponytail inside a wide-brimmed hat. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shedinn is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Criminal record, In love. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)17 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 390 gp.


Social Check DCs


Whurbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Whurbin Battlehammer, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)7 (-2) 17 (+3)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Symma Reese, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a tan shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them, and a wedding ring on her right hand. Her white hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. Some 7 years later her spouse died after the birth of her son. Heartbroken, Symma never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Religious. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Symma Reese, Female Gnome Sorcerer 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Enidda Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears baggy tan pantaloons and a blue scarf. Her hair is short and white. Her face is scarred and worn.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Beggar business at a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Beggar.

Motivation: Expand her business.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Enidda Loofollue, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp. Aquamarine (400 gp). 1 Half-Plate.


Social Check DCs

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