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NPC Generator

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Advanced [show]


Shane Conway, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly silver, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Shane Conway, Male Human Sorcerer 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Erky Timbers, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the west. Erky was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erky decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Erky Timbers, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Seebo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears skinny pants and wears a tan and black robe with the hood down. He has a hunchback. His golden hair is braided into rings. He has a tattooed face.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Seebo was born the youngest of three triplets. His mother was a soldier and died while he was still young. Seebo was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions

Flaws: Ugly, Hedonist. Bonds: Religious, Family, Military. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Seebo Quillsharpener, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp.


Social Check DCs


Ivellios Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with green socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. Ivellios was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ivellios decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Addict, Insane, Hedonist. Bonds: Military, Criminal record. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ivellios Siannodel, Male Elf Sorcerer 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Red spinel (50 gp). Tiger eye turquoise (11 gp). Rhodochrosite (11 gp).


Social Check DCs


Elysande Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. Her moppish blonde hair is in a traditional bowl cut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Elysande was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Family, Religious. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Elysande Durkin, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of bows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her fur is short and gray. Her copper eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful brothel owner made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.

Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Sun In the Wind, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp. Amethyst (90 gp). Tourmaline (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Ahlyssa Hailey, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Mercenary.

Motivation: To be a Adventurer again.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Ahlyssa Hailey, Female Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 8 (-1)7 (-2)
Skills Deception +0, History +5
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp. A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs


Ribbles Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man very much looks the part of a Spy. His brown hair is knotted and matted. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in the north. Ribbles was born on a far northern island where he grew up under the tutelage of his mother, an expert Spy. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a junk dealer again

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Ribbles Lingenhall, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +0, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Nalral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born at the edge of vast island. He moved from fad to fad and when he turned 15 he discovered singing. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Nalral Bofdann, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)17 (+3) 18 (+4)7 (-2)
Skills Insight +6, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 200 sp. 1 Antitoxin.


Social Check DCs

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