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NPC Generator

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Advanced [show]


Umpen Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He works hard and plays hard.

History: He got into the Performer business at a young age. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Many giants want him driven away; and he is not mentally stable, and does not behave rationally

Flaws: Hedonist, Insane. Bonds: Enemies, Job. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Umpen Pilwicken, Male Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 7000 cp.


Social Check DCs


Herleva Blythe, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a worn and beaten armor. Her red hair is braided into rings. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Herleva isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She's since become an addict/alcoholic.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Herleva Blythe, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Immeral Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and auburn with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Immeral was born in the west. At a young age he loved to build and create. Immeral was born on a far western mountains where he grew up under the tutelage of his mother, an expert Layabout. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and to clean up the streets

Ideals: Philantrophist, Persistence. Flaws: Emotional. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Immeral Erenaeth, Male Elf Sorcerer 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Amber (120 gp). Eye agate (11 gp).


Social Check DCs


Ûggû Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His white hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ûggû was raised in a hard working conservative environment. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in rapier use. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Miller again; and sabotage a competitor

Ideals: Justice, Fighting. Bonds: Job, Enemies. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Ûggû Fidget, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)8 (-1) 8 (-1)6 (-2)
Skills Animal Handling +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Elysande Gresham, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Elysande has worked very hard to control her curse. She left for the west, certain she would find work there.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Elysande Gresham, Female Human Sorcerer 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sannl Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon her head. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered

History: Sannl was raised in a hard working conservative environment. Her childhood dream was to be a Bather, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Job, Family. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Sannl Bofdann, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Symma Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. Her tied-back hair is golden. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Symma was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and she would like to get married and retire

Ideals: Athletic, Professionalism, Logical. Bonds: Attractive. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Symma Musgraben, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. Sardonyx (20 gp).


Social Check DCs


Ribbles Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan broad hat and tan clothes. He sports a flattop hair cut. He has several tiny aquamarine earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: When he was but 4 years old his parents immigrated from the north. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Body Guard.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Ideals: Philantrophist. Flaws: Selfish. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Ribbles Fiddlefen, Male Gnome Sorcerer 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Tethren Respect, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green tunic with blue highlights, and long tan pants that bunch up around his shoes. He wears his dark red hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: Tethren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Adventurer business at a young age. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job, Slave, Adventurer. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Tethren Respect, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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