Zaffrab Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and wears a tan cloak and cross-gartered blue stockings. His left leg appears badly burned and disfigured. He has wavy brown hair. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Zaffrab was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and someone believes him a fraud
Ideals: Persistence. Flaws: Secretive. Bonds: Poor, In love. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Gilbert Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He has styled his golden hair well, parting it to the left. His blue eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Religious. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Donella Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports red long hair. She tend to wears goggles to shield her eyes.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.
History: Donella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Body Guard like her mother before her.
Motivation: To be a Unemployed again.
Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 360 gp.
Grai Cason, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears black leather gloves, a black jacket, and tight pants, and is pretty ugly. She sports a flattop hair cut. Her violet eyes lackadaisically let the world flow into them.
Personality: She acts crazy and hedonistic. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her mother was called into army service. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Military, Debt. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp. Citrine (80 gp).
Faral Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her red hair is smooth and relatively long. She has a tattooed face.
Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised in a white middle class family as the only child. She worked as a nervous Carter and found it very stressful. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new carter responsibilities is difficult
Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record, Military. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Finely wrought small gold bracelet (70 gp).
Andraste Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean tan cloak covering her clean studded leather. Her golden hair is slicked back into a classic pompadour. This green eyed easterner is not easily forgotten.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She got into the Beggar business at a young age. A gifted student she started as a Tanner, but she got bored and became a Beggar. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their son. She worked as a Beggar, and she later adopted a second son.
Motivation: Further expansion of business; and she has a rivalry with the church that dominates her actions
Bonds: Job, Criminal record, Family, Religious. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Deep blue spinel (800 gp). Black opal (400 gp). 4 Acid flasks. 4 Acid flasks. 1 Everburning torch.
Watson Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is greasy and uncared for. His eyes are hazel and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.
History: He comes from a rich southern family. Through the years after Watson was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Watson's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich, Job. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Common Melee.
Shaena Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing colorful clothing, dressed as a Shipwright. She is tall, broad shouldered and powerfully built. Her silver hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She worked as a nervous Shipwright and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. She hasn't told them the truth, but wants to settle down with them.
Motivation: She feels threatened by others; and wants a kiss
Flaws: Ugly, Antagonistic, Impulsive, Fearful. Bonds: Job, Has a crush. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp.
Grai Breeden, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and typically wears white cloth garments or leather armor. Her skin is also unnaturally pale. She has a very tight haircut. Her eyes, though not visible through her cowl, are gray.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Grai is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born on a small isolated farm. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.
Motivation: To unite with her brother.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Jet (100 gp).
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