Nuraval Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Silaqui Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Marshal. She is physically well-built. Her brown hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.
Personality: She will rave to anyone who will listen. Silaqui enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born on a small isolated farm. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg
Flaws: Ugly, Insane, Hedonist. Bonds: Nature, Job, Criminal record. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Breastplate.
Harvest Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. She has moderate length orange fur. Her green eyes peer out from beneath her wide-brimmed pastel hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to loving parents in a slum to the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Joker, Impeccable. Bonds: Has a crush, Adventurer, Poor. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Masterwork Light steel shield.
Windy In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'11". She wears baggy pastel pantaloons and a white scarf, and her gloved hand is found clutching a greataxe. Her beige fur is unkempt and raggedy. Her eyes, though not visible through her cowl, are copper.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.
History: She was born on a small isolated farm. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.
Motivation: Doesn't want to be a Farmer and was forced into it by her family.
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Faral Berevan, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, tan, dusty cloak. She has wavy brown hair. Her thin eyebrows rest above her beady violet eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of dire rats once and for all.
History: Faral hails from a village terrorized by dire rats. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 9 (-1) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. 1 Banded mail.
Aramil Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears light armors faded through time and improper care. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Ruler and found it very stressful. He struck the Ruler job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Fallond Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" southern man, he has the majority of his body covered in plate. His white hair is lengthy and is close to two feet long. He has amber eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After months of barely getting by, Fallond managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and several ex partners dislike his way of doing things and want revenge
Bonds: Enemies, Criminal record, Rich, Military. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Darkwood Shield. 1 Breastplate. 1 Darkwood Shield.
Gomory Love, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in green turtlenecks beneath a tan coat with white slacks. Her blue hair is lengthy. She has silver eyes.
Personality: She is extraordinarily eccentric. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Merchant business at a young age. When Gomory reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted necromantic powers by her dying brother.
Motivation: Her relatives are trying to arrange a marriage; and expand her business
Ideals: Gifted. Flaws: Insane. Bonds: Military, Job, Family. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1900 sp.
Thamior Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His chestnut hair is greasy and uncared for. He is baby faced.
Personality: Calm and collected, he is a well trained Assassin. He is skeptical of what others tell him and is slow to trust.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Mortician, but he got bored and became a Assassin. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants his loneliness to end; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Criminal record, Has a crush. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Finely wrought small gold bracelet (50 gp).
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