Delg Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His thin eyebrows rest above his beady gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and many dire rats want him driven away
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Emma Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her golden hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by giants. Emma was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Ideals: Artistic. Flaws: Sensitive, Fearful. Bonds: Attractive, Enemies, Criminal record. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Emmeline Camden, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild white hair. She has a tattooed face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born to a pair of adventurers, Emmeline grew up listening to her mother's many stories. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Optimist. Bonds: Attractive, Adventurer, In love. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1700 sp. Rock crystal (20 gp). Eye agate (8 gp). Banded agate (8 gp).
Emerald Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. Her fur is short and red. Her eyes are likewise hazel.
Personality: Emerald is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to loving parents in a slum to the south. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp. 1 Climber’s kit.
Engong Landon, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'5" and wears a robe, a symbol of the four houses of cards around her neck, and a longbow on her belt. Her right leg appears badly burned and disfigured. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.
Personality: She acts crazy and hedonistic. Engong enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Everard Marlowe, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and wears a brown tunic with grey highlights, and long yellow pants that bunch up around his shoes. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Everard studied abroad. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants his loneliness to end; and to reunite with his old friends
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Adventurer, Has a crush. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Large well-done wool tapestry (300 gp).
Jaxi Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her copper crest is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a great chef.
History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her brother before her, after school she went straight into learning to become a Hunter. She then took over the family business and is one of the better Hunter for hire.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Zûmug Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He wears his golden hair down. His violet eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Zûmug and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Amber (120 gp).
Rosamund Cason, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. She wears her brown hair up in a very large beehive style do. Her eyes are likewise amber.
Personality: Calm and collected, she is a well trained Bounty Hunter. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk
Ideals: Fighting, Impeccable. Bonds: Job, Nature, Adventurer. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Rose (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!