Fallthra Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her blonde hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was raised in a white middle class family as the only child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Fallthra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Enemies, Nature. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp. Hematite (8 gp). Coral (160 gp).
Dagger Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail, and sports empty pouches on her belt. Her yellow fur has been sun bleached extensively. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.
History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. Being a Healer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Selfish. Bonds: Adventurer, Criminal record, Religious. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
Drusilia Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears bulky yellow painted plate armor. Her golden hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Drusilia was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. She now spends her time doing works of charity.
Motivation: A strong sense of loyalty to Dragonborn people; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Adventurer, Attractive. Occupation: Healer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Krakhorn Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is tall, broad shouldered and powerfully built. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Krakhorn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of giants once and for all.
History: Born in the south to a Gardener, Krakhorn learned a great deal about his father's area of expertise. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he wants revenge against giants
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Healer’s kit.
Rimmon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered axe and tarnished lance as well. His blue hair is drawn into a tight pony tail with a card scrunchie. His eyes are gold and beady.
Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Ugly, Impulsive, Lazy. Bonds: Rich. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp. 1 Half-Plate.
Adran Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a violet cloak and cross-gartered grey stockings. He has a long silver beard with little hanging trinkets. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Sold as a small child to a brothel owner, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Mortician and found it very stressful. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Nature, Religious, Mentor, Job. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Roger Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is typically in his Spice Merchant uniform. His skin is also unnaturally pale. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Sensitive. Bonds: Job, Slave, Nature. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Skamos Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His dark red hair is lengthy and is close to two feet long. His eyes are likewise silver. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with singing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Barrister and found it very stressful. After a long history of fighting, Skamos and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Iados Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black shirt with thin white vertical stripes and blue pants. His hair is chestnut, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Attractive, Family, Criminal record, Slave. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
