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NPC Generator

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Advanced [show]


Pijjirik Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His crest is short and black. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Pijjirik wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: Pijjirik was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Disciplined, Persistence. Flaws: Addict, Impulsive. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Pijjirik Umbyrphrael, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Just what you see.


Social Check DCs


Gimurt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and curly. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gimurt lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. During his travels, Gimurt and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gimurt discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gimurt fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent father

Flaws: Ugly, Disease. Bonds: Adventurer, Family, Immigrant. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Gimurt Holderhek, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 8 (-1)3 (-4)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Brown-green garnet (70 gp).


Social Check DCs


Drenna Clayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Drenna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drenna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Drenna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to meet her childhood hero.

Flaws: Shy, Disease. Bonds: Has a crush, Adventurer, Religious. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Drenna Clayton, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. 1 Alchemist’s fire.


Social Check DCs


Naamah Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in collared shirts and wears a proper scarf over her head. Her silver hair is smooth and relatively long. Her eyes are white and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a Bounty Hunter, her father struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Secretive, Insane. Bonds: Criminal record, Poor. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Naamah Pandaemonium, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1600 sp.


Social Check DCs


Anselm Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His long blonde hair is drawn into a two foot long braid. His eyes are hazel and catlike.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Animal Trainer father left him crippled. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and to unite with his sister

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Military, Family. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Anselm Melancon, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Banded mail.


Social Check DCs


Koeth Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of goblins once and for all.

History: Koeth hails from a village terrorized by goblins. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and many goblins want him driven away

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Koeth Chance, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


Raiann Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this woman typically wears green cloth garments or leather armor. Her blue crest is drawn into a tight pony tail with a dagger scrunchie. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Raiann studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: She loathes her own lifestyle; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Selfish, Depressed. Bonds: Job. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Raiann Nemmonis, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)6 (-2) 8 (-1)13 (+1)
Skills Religion +0, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Hamil Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white costume with the symbols of the sun god on his torso. He has a very tight haircut. His eyes are hazel and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is a great chef.

History: Gifted from a young age, Hamil studied abroad. While studying, he fell in love. They married and had a son. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Addict. Bonds: In love, Adventurer. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Hamil Thorngage, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Alice Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses well, typically a more casual-formal manner. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is afraid of women and trembles around them

History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alice took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy. Bonds: Attractive, Nature, Mentor. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Alice Amastacia, Female Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp.


Social Check DCs

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