Shifting Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She is well dressed, constantly wearing a brown suit, yellow shirt, and grey tie. She sports a flattop fur cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in the west her family was never financially stable. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 140 gp. Chalcedony (80 gp). Jet (60 gp). Chalcedony (80 gp).
Thava Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'3". She wears a green wide-brimmed hat and green clothes, and her gloved hand is found clutching a pickaxe. Her brass crest, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Miner, but she was a colossal failure. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She would like to get married and retire; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Attractive, In love, Job, Has a crush. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Deep green spinel (140 gp).
Delebean Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears tan cloth garments or leather armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is covered beneath a completely black helmet.
Personality: Delebean wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is a Doppelganger in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Red-brown spinel (90 gp). Rock crystal (70 gp). Banded agate (4 gp).
Naamah Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair is brown and curly. Her face is covered beneath a completely black helmet.
Personality: She is overprotective of those who hire her services. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Naamah studied abroad. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: To unite with her brother; and to protect her home
Ideals: Gifted. Flaws: Fearful. Bonds: Guardian, Adventurer, Family. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp. Solid gold idol (500 gp). Cloth of gold vestments (60 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.
Left-Handed Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her Stetson hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Navigator job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Job, Military. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Glim Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair, while still mostly silver, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Druidic, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Rolf Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man likes to wear ponchos typically of a light yellow in addition to tight pants. His clothes are grease stained in places. His brown hair, when down, is lengthy. His eyes are brown and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: Rolf was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well.
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Vadania Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears a tan coat over a green low-cut shirt, and a feathered hat upon her head. Her right leg appears badly burned and disfigured. Her moppish white hair is in a traditional bowl cut. She has several tiny amber earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Vadania was born in the west. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is terrified, and will act out of fear.
Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Rich. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1300 sp. Pink pearl (150 gp). Red spinel (150 gp). Jade (150 gp).
Balifra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. She wears a deerstalker hat to hide her balding. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well.
Flaws: Ugly, Addict, Disease. Bonds: Slave, Family. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
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