Vilberg Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His moppish auburn hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk
Ideals: Passionate, Artistic. Bonds: Poor, Attractive, Religious, Adventurer. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Red-brown spinel (50 gp).
Gargax Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He wears his black crest down. His eyes are gold and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.
History: Gargax hails from a village terrorized by drow. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Revenge.
Flaws: Shy, Fearful. Bonds: Enemies, Rich. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp.
Hrathy Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a long brown ponytail with little hanging trinkets. She has a dull look in her amber eyes.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has achieved small success as a Banker.
Motivation: Someone believes her a fraud; and to clean up the streets
Ideals: Philantrophist. Bonds: Rich, Enemies, Immigrant, Job, Guardian. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Cecily Dudley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her tied-back hair is white. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She exudes charisma. She is a tour de force of persuasion. She enjoys reading and quiet.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Priest and found it very stressful. She has drifted from career to career and currently works as a Priest.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 6
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 3 (-4) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -2 / 1d4-4, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Drusilia Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. Her chestnut hair is unkempt and raggedy. Her blue eyes lackadaisically let the world flow into them.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a Sellsword, her father struggled to pay the bills. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now spends her time doing works of charity.
Motivation: A deep hatred of illithids.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Agatha Whitby, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear grey clothing when she does not wear armor. Her hair is auburn, silky, and of moderate length. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Agatha lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and wants to raise her children well
Flaws: Addict, Mundane, Secretive, PTSD. Bonds: Attractive, Family. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 5 (-3) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 150 gp.
Vicky Marlowe, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is an epitome of beauty. Her white hair is cut short. Her violet eyes peer out from beneath her top brown hat.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Vicky was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vicky took refuge in the old dungeon and found the beat up axe and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and expand her business
Flaws: Shy. Bonds: Rich, Attractive, Job, Nature. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Erevan Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in an above average manner. His long black hair is drawn into a two foot long braid. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 0 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 4 (-3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: Brass mug with jade inlays (300 gp).
Syllin Netyoive, Female Elf [Permalink]
Personal [hide]
Description: This woman is wearing a long, blue cloak. She has a penchant for wearing a ring with an oversized topaz on her right hand. She keeps her long red hair kept up in a rat tail. Her amber eyes peer out from beneath her broad blue hat.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She became a Shoemaker soon after.
Motivation: Marry her brother to traveling adventurers; and wants to open a new tavern
Flaws: Secretive, Fearful. Bonds: Rich, Slave, Job, Family. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

