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NPC Generator

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Advanced [show]


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports red clothing, slightly heavier than average wear. His hair is long and black with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant brown.

Personality: Aggressive, abrasive, and angry, Ozyman embodies much of what other species detest in the Halflings. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the north his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Insane. Bonds: In love, Criminal record, Poor. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Ozyman TellPenny, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 4 (-3)15 (+2) 9 (-1)8 (-1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Morkral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his scythe ready. His black hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the south was not economically sound they moved to his current location. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Fighting, Justice. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Morkral Ironfist, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Dayereth Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: Born to a pair of adventurers, Dayereth grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Logical. Flaws: Secretive. Bonds: Rich, Adventurer, Job. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Dayereth Dalanthan, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 18 (+4)16 (+3)
Skills Athletics +3, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Peren Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a tan coat with red slacks. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. His hair is chestnut and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Peren Gentry, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lone In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears baggy pastel pantaloons and a red scarf, and a wedding ring on her left hand. Her black fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Lone grew up listening to her mother's many stories. While studying, she fell in love. They married and had a daughter. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Justice. Bonds: In love, Has a crush, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Lone In the Wind, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 5000 cp.


Social Check DCs


Sora Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She tends to wear a large black jacket. Her silver crest is lengthy and is close to two feet long. Her eyes are a pleasant red.

Personality: She loves telling others what to do and how they should feel about things. She misses her home and complains about the freezing weather, even in summer.

History: The child of a Animal Trainer, who enjoyed hunting, Sora was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has money and likes to spend it; and wants a kiss

Ideals: Athletic, Opinionated. Bonds: Immigrant, Nature, Has a crush, Rich. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Sora Grrrmmballhyst, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. Red garnet (120 gp).


Social Check DCs


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many green ritualistic tattoos. She wears a blue shirt with thin green vertical stripes and black pants. Her chestnut hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Hunter, who enjoyed hunting, Mardnab was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She's attracted to the PC; and meet up once more with her childhood friend

Ideals: Professionalism. Flaws: Cynical. Bonds: Nature, Adventurer, Has a crush. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Mardnab Dunben, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 320 gp. 1 Magnifying glass.


Social Check DCs


Ubada Ashton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Justice. Flaws: Shy. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Ubada Ashton, Female Half-Orc Sorcerer 2
Medium (4'8") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Bullseye lantern.


Social Check DCs


Bethrynna Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'7" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her left hand appears badly burned and disfigured. She keeps her blonde hair in a flapper bob. Her fierce violet eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.

History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Entrepeneur, Joker. Bonds: Adventurer, Criminal record. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Bethrynna Osav, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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