Antinua Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is wavy and long. Her brown eyes are passionate and lively.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A powerful slaver made her what she is. Through the years after Antinua was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Antinua's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Antinua and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp. 1 Masterwork Uncommon Weapon.
Mastema Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears baggy green pantaloons and a blue scarf. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her dark red hair. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Mastema and her spouse have recently divorced.
Motivation: To settle down with her crush; and she wants to get laid
Flaws: Antagonistic. Bonds: Slave, Attractive, Has a crush. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Masterwork Light steel shield.
Harriet Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman dresses in white turtlenecks beneath a blue coat with green slacks, and sports empty pouches on her belt. She keeps her long golden hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants revenge against illithids; and someone believes her a fraud
Ideals: Joker, Gifted. Bonds: Attractive, Family, Enemies. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Smoky quartz (80 gp).
Godfrey Altham, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is drawn into a tight pony tail with a card scrunchie. His green eyes lackadaisically let the world flow into them.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Godfrey was born the youngest of three triplets. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he is terrified, and will act out of fear
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Family, Job. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Peridot (80 gp).
Leucis Peace, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of strength on his torso. He is portly but not overly obese. His brown hair is braided into rings. His red unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Nature, Adventurer. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (600 gp). 4 Alchemist’s fire.
Wymar Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey costume with the symbols of strength on his torso. His white hair is slicked back into a classic pompadour. His eyes are gray and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Scribe like his father before him.
Motivation: An old rival family wants him found; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Family. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Light wooden shield.
Torz Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Torz has worked very hard to control his curse. He left for the east, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Depressed. Bonds: Immigrant, Adventurer. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Jasmine Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a white collared shirt and brown skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. With bright white hair. She is baby faced.
Personality: She speaks before she thinks and is too direct. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in the north to a Marshal, Jasmine learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She has worked as a Marshal like her father before her.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Mentor, Job. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 900 sp. 1 Chain shirt.
Tippletoe Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a tan wide-brimmed hat and tan clothes. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are brown and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Tippletoe isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She also is a firm believer in the womanly ideal.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels the way she acts is they only way to get by in the world; and she would like to get married and retire
Ideals: Impeccable, Logical. Flaws: Impulsive, Ugly. Bonds: Has a crush. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
