Az-Adar Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Az-Adar's homeland. Az-Adar decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Az-Adar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Immigrant. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Jade Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Barkeep. He carries with him a set of halberds, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length cinnamon fur. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 700 sp.
Gale Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a brown suit, green shirt, and brown tie. She is muscular with a powerful set of arms. Her orange fur is slicked back into a classic pompadour. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Layabout, and she later adopted a second son.
Motivation: Dragonborn compassion; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Sensitive, Racist. Bonds: Family, Military. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 20 (+5) | 17 (+3) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 9000 cp.
Rivaan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His bronze crest is heavily combed to the right. His eyes are gold and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a plains tribe. Rivaan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Large well-done wool tapestry (100 gp).
Euphemia Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright white dresses and hats. She is portly but not overly obese. Her golden hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has all her life been fascinated with painting.
History: Her father raised her in a mountain cabin. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She became a Carter soon after.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Artistic, Logical. Flaws: Insomniac, Greedy. Bonds: Nature, Job. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Banded agate (9 gp). 1 Masterwork Uncommon Weapon.
Beatrice Hastings, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She is renowned for her bright grey dresses and hats. She has a hunchback. Her hair is long and silver with streaks of blonde, and is pulled back with small grey clips. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety; and meet up once more with her childhood friend
Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Performer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Everard Brent, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. He has a golden handlebar mustache and slicked back golden hair. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 1 Superior lock. 1 Masterwork manacles.
Audhild Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown coat over a blue low-cut shirt, and a broad hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her red hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: The child of a Armorer, who enjoyed hunting, Audhild was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was granted arcane powers by her dying brother.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp. Red garnet (120 gp). 1 Masterwork Common Ranged Weapon.
Zykroff Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear green pants and tee shirts. She wears a colorful flower in her white crest. She tend to wears goggles to shield her eyes.
Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break
Flaws: Hedonist, Disease. Bonds: Attractive, Adventurer, Slave. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. White pearl (90 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

