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NPC Generator

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Advanced [show]


Krimmon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright white suits and hats. He wears a colorful flower in his auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Assassin business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: He has a crush on the local Engraver; and further expansion of business

Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Krimmon Greenbottle, Male Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has dyed his greying bronze crest a little too much giving a sharp bronze color. He wears a mask on his face.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Nadarr does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Nadarr lived on a farm with his mother, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Doesn't want to be a Barrister and was forced into it by his family.

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Military, Family. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp.


Social Check DCs


Elaim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His hair is black and very short. He has a dull look in his hazel eyes.

Personality: Aggressive, abrasive, and angry, Elaim embodies much of what other species detest in the Dwarves. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bounty Hunter.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Elaim Fallack, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 19 (+4)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +0, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Raiann Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She dresses like a well dressed Navigator does. Beneath her clothing is a huge mess of scar tissue. Her silver crest is lengthy and is close to two feet long. Her gold eyes are slightly larger than normal.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raiann was born the youngest of three triplets. She was taken from her home at a very young age. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Sensitive. Bonds: Job, Slave, Family. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Raiann Ghaallixirn, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Korinn Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. She carries with her a set of nunchakus, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears a deerstalker hat to hide her balding. Her skin is flawless and her gold eyes scan people very quickly.

Personality: Eccentric and domineering, Korinn will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and her religion dominates her actions

Ideals: Fighting, Extrovert. Bonds: Attractive, Adventurer, Religious. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Korinn Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. Silver pearl (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krakhorn Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears silk and lounges about seductively. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Krakhorn Rodney, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Deep green spinel (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Rangrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy red hair. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Adventurer, Religious. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Rangrim Ungart, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nyx Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, but even with her fine clothing she looks run-down, and is pretty ugly. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Nyx Timbers, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)6 (-2) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Mindartis Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet feathered hat and violet clothes. He is physically well-built. He keeps his white hair in a pixie cut. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Gifted, Artistic. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Mindartis Ofandrus, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 7 (-2)7 (-2)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs

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