Gale Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has styled his red fur well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a Sculptor, his father struggled to pay the bills. Gale was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gale decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable.
Flaws: Cynical. Bonds: Attractive, Criminal record, Poor, Nature. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 200 gp.
Tyna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her deerstalker hat is riddled with cuts and holes. She has a tattooed face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She never wears the same outfit twice, unless she absolutely has to.
History: Tyna was born the youngest of three triplets. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying brother.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Damaia Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is typically in her Barkeep uniform. Her hair is red and curly. Her eyes are a pleasant gold.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Damaia is combative with any and all who dare try her patience in the slightest.
History: Damaia was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Lapis lazuli (7 gp).
Silaqui Selevarun, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, blue cloak. Her hair, while still mostly brown, has prominent grey streaks. She wears a mask on her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Silaqui was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Shepherd.
Motivation: To clean up the streets; and wants to open a new tavern
Ideals: Athletic, Persistence. Bonds: Immigrant, In love, Job, Guardian. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. A roughly beaten golden orb (40 gp).
Gorga Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 2200 sp.
Pushkrimp Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. With bright white hair and a scraggly beard. His gray eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Pushkrimp lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Mayor and was forced into it by his family.
Ideals: Athletic, Fighting, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp.
Suhnae Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His white hair is thinning but still full. His eyes are brown and he is always smoking a pipe.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is obsessed with his god.
History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's in love; and he has a rivalry with the church that dominates his actions
Flaws: Racist. Bonds: Religious, Nature, Adventurer, Has a crush. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 250 gp. Jet (100 gp). Deep green spinel (100 gp). 1 Climber’s kit.
Oolah Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 4'8". She wears a black collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has brown hair. Her eyes are likewise hazel.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Sold as a small child to a slaver, Oolah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Flaws: Shy. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 20 pp.
Faran Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a tight red one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Regain custody of his son; and wants to open a new tavern
Flaws: Racist. Bonds: In love, Nature, Job, Family. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1400 sp. 1 Half-Plate.
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