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NPC Generator

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Advanced [show]


Warryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is kept up in a ponytail inside a Stetson hat. His brown eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now owns his own business.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Flaws: Sensitive, Antagonistic, Racist. Bonds: Poor, Job. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Warryn Oomtrowl, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Trail Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right leg appears badly burned and disfigured. His brown fur, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trail was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Trail Wind, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 9 (-1)5 (-3) 9 (-1)12 (+1)
Skills Investigation -1, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Hûmgrat Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white armored body suit, with a simple blue line shooting up and back down. His tied-back hair is red. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Hûmgrat Garfield, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Coral (60 gp).


Social Check DCs


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright red dresses and hats. She is bristling with hidden weapons, mostly lances and shortspears. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She has always had a great fascination with Dwarven culture. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She wants revenge against orcs.

Flaws: Racist. Bonds: Criminal record, Rich, Nature, Enemies. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Nedda Bigheart, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (80 gp). 1 Half-Plate.


Social Check DCs


Silaqui Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is wavy and long. She wears a mask on her face.

Personality: She is a Masseuse first and foremost. She believes firmly that knowledge should be universal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She inherited the family business which she has now maintained for 6 years.

Motivation: She would like to get married and retire.

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Job, Has a crush. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Silaqui Osav, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)17 (+3) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp. Blue quartz (12 gp).


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. He has dyed his greying orange fur a little too much giving a sharp orange color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Justice. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Cask Prim Posies, Male Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)5 (-3) 14 (+2)7 (-2)
Skills Investigation -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1300 sp.


Social Check DCs


Rûkdûg Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white shirt with thin pastel vertical stripes and brown pants. His hair is always cut to a buzz. He has green eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Rûkdûg grew up listening to his mother's many stories. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted, Athletic. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Rûkdûg Oakley, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp.


Social Check DCs


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his auburn hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Gimble is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is a Yochlol in disguise. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.

Motivation: To unite with his sister; and he's looking for his big break

Ideals: Joker. Bonds: Rich, Family, Adventurer. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Gimble Ningel, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 gp.


Social Check DCs


Sannl Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She sports brown clothing, slightly heavier than average wear. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. Her eyes are amber and beady.

Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted psionic powers by her dying brother.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Sannl Eversharp, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs

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