Kadana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in green turtlenecks beneath a brown coat with tan slacks. She carries a battered nunchaku and tarnished quarterstaff as well. Her green crest is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She plays an instrument quite well.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Military. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Melee.
Eloise Atherton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, grey cloak. She has styled her blonde hair well, parting it to the right. She has a dull look in her green eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a pair of adventurers, Eloise grew up listening to her mother's many stories. She has had some formal painting training, and achieved minor success. She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her old friends; and her spouse's relatives view her with great suspicion
Ideals: Optimist, Artistic. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Hrathy Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears suspenders and white workpants. Her shirt is blue, and she wears a heavy white leather apron most of the time, and is pretty ugly. She keeps her auburn hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a mountains tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hrathy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hrathy. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Simple lock.
Zedaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He keeps his red crest in a pixie cut. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.
History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2800 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Dayereth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and blue eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and doesn't want to be a painter and was forced into it by his family
Ideals: Opinionated, Professionalism. Bonds: Rich, Attractive, Family. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Caramip Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. She has a slight overbite and is overall scrawny. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her green eyes are passionate and lively.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a white middle class family as the only child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and marry her brother to traveling adventurers
Flaws: Antagonistic, Mundane. Bonds: Religious, Family, Enemies. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Goblin
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Carnelian (70 gp).
Dreali Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His auburn hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.
Personality: He is irascible and easily irritated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and he is greedy
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Kite Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. His fur is black, silky, and of moderate length. He has blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety
Flaws: Secretive, Shy, Disease. Bonds: Attractive, In love. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Medrash Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He has styled his rusty crest well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: The child of southern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle.
Flaws: Depressed, Racist. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. Black velvet mask with numerous citrines (110 gp).
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