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NPC Generator

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Advanced [show]


Gunter Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. He has dedicated himself to building a better kind of golem.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Gunter Connors, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)10 (+0) 18 (+4)11 (+0)
Skills Deception +2, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs


Gennal Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and an old rival family wants him found

Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Gennal Xiloscient, Male Elf Sorcerer 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)10 (+0) 18 (+4)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp.


Social Check DCs


Oriel Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'6" and is wearing colorful clothing, dressed as a Adventurer. She has shaved her head bald. Her eyes are likewise green.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also has developed a complete distrust of the Roofer profession.

History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now owns her own business.

Motivation: To end her boredom; and she is content

Flaws: Terse, Mundane. Bonds: Job, Poor, Nature. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Oriel Woodhouse, Female Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Arcana +2, Deception +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 390 gp.


Social Check DCs


Fistula Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has the majority of her body covered in plate. She is bald on top and has large brown tufts of hair around her ears. She is baby faced.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Navigator, but she got bored and became a Knight. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Fistula Carlisle, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Armara Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears green leather gloves, a green jacket, and tight pants, she is not a threatening figure. Her hair is silver and curly. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. She is lazy and tries to find solutions quickly.

History: Armara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to meet her childhood hero

Flaws: Lazy. Bonds: Has a crush, Poor, Adventurer, Debt. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Armara Vigil, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Darkwood Buckler.


Social Check DCs


Tawna Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and is dressed in a clean red cloak covering her clean studded leather. Her right hand appears badly burned and disfigured. Her white hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the south, but her parents moved at a very young age to the east. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and to reunite with her absent mother

Ideals: Philantrophist, Logical. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tawna Littlefoot, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Flame Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She wears a small hat to cover her moderate length orange fur. She has hazel eyes.

Personality: She is extraordinarily eccentric. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She now mingles about in high society.

Motivation: A deep hatred of illithids; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Flame Mist, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp.


Social Check DCs


Audhild Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple brown robe with white stripes complete with hood. Her black hair is well kept. Her eyes are likewise green.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Audhild took refuge in the large cave and found the beat up sword and armor she uses now. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Ideals: Joker. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Audhild Gorunn, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs


Erky Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Server does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is unkempt and raggedy. His eyes are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: Born to a Laborer, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Job, Poor. Occupation: Server

Voice: American accent

Attributes [hide]

Erky Umbodoben, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 sp.


Social Check DCs

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