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NPC Generator

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Advanced [show]


Gildmak Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large red mantle and cape that has been intricately interwoven into his violet robe. His silver hair is singed and shortened. He has gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to get a good night's sleep

Ideals: Passionate, Artistic. Flaws: Ugly, Antagonistic, Insomniac. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Gildmak Goodearth, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Hubert Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Hubert studied abroad. A freak accident while working with his Bounty Hunter mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Poor, Has a crush. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Hubert Wallace, Male Human Sorcerer 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Cask Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. Beneath his clothing is a huge mess of scar tissue. His fur is orange, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Slave, Attractive, Adventurer. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cask Hummingbird, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 130 gp.


Social Check DCs


Greeba Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and white with streaks of chestnut, and is pulled back with small white clips. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: The child of a Fletcher, who enjoyed hunting, Greeba was taken on many hunting expeditions. She was taken from her home at a very young age. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels threatened by others; and she is currently in port desperately looking for someone to get her out

Flaws: Fearful. Bonds: Rich, Attractive, Adventurer, Nature, Slave. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Greeba Hale, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Kansif Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is kept up in a ponytail inside a deerstalker hat. Her green eyes dart from person to person.

Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Kansif was left her father's suit of armor and trained in its use and care. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Kansif Bradly, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)7 (-2) 11 (+0)5 (-3)
Skills Arcana +0, Performance -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Star rose quartz (80 gp).


Social Check DCs


Cloak In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her gray fur is long and unkept. She wears crescent spectacles with a black brim.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Cloak lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her brother.

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Cloak In the Wind, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Bryseis Charity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears black trousers with green and brown striped suspenders. She wears various colorful collared shirts. She wears her white hair up. She has a dull look in her black eyes.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Herbalist arts, while her father instructed her in etiquette, music and courtly manner. Bryseis was born on a far northern island where she grew up under the tutelage of her mother, an expert Herbalist. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, In love, Rich. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Bryseis Charity, Female Tiefling Sorcerer 3
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 17000 cp. Rose (30 gp). Deep blue spinel (200 gp). Sardonyx (30 gp).


Social Check DCs


Heian Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears blue cloth garments or leather armor. He keeps his silver hair in a flapper bob. His thin eyebrows rest above his beady green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Heian hails from a village terrorized by brigands. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Heian Amakiir, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 8 (-1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Jane Churchill, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a brown armored body suit, with a simple green line shooting up and back down. Her silver hair is braided into rings. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: She is terrified, and will act out of fear; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Jane Churchill, Female Human Sorcerer 3
Medium (4'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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