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NPC Generator

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Advanced [show]


Fenriz Glory, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears skinny pants and wears a black and red robe with the hood down. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Fenriz hails from a village terrorized by gnolls. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: A deep hatred of gnolls.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Fenriz Glory, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1500 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Nicholas Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long golden hair is drawn into a two foot long braid. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nicholas hails from a village terrorized by orcs. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Nicholas Hadley, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Banded agate (5 gp).


Social Check DCs


Rurik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. He has blonde hair. His eyes are a pleasant violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. Recently he has begun working with bootleggers and crooks.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Athletic, Joker. Bonds: Attractive, Criminal record, Rich, In love. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Rurik Graybeard, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Hematite (8 gp). Pink pearl (100 gp). Hematite (8 gp).


Social Check DCs


Drifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His fur is cut close to his head. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Drifting enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Drifting hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and someone believes him a fraud

Ideals: Impeccable. Flaws: Greedy, Hedonist. Bonds: Enemies, Adventurer. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Drifting Of Ale, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Arannis Raethran, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with deerstalker hat. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Arannis was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: He wants to get laid; and to reunite with his absent mother

Ideals: Gifted. Bonds: In love, Job, Family, Has a crush. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Arannis Raethran, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Erky Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a tan collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a bastard sword. With bright golden hair and a scraggly beard. His violet eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He has all his life been fascinated with singing.

History: He was raised in a forest tribe. Erky liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Artistic. Bonds: Nature, Criminal record. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Erky Shadowcloak, Male Gnome Sorcerer 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is renowned for his bright brown suits and hats. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Morgran will drive conversation. He takes great joy in being the best Carpenter in town.

History: When he was but 8 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Carpenter.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he has money and likes to spend it

Ideals: Extrovert, Entrepeneur. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Morgran Bigtoe, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)17 (+3) 10 (+0)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnoll, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp.


Social Check DCs


Grigi Stansfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is long and auburn with streaks of red, and is pulled back with small black clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. As long as the job gets done she does not care how it got done.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She tends to her Courier job now, and dutifully fulfills any obligations she has.

Motivation: She is greedy; and money/treasure

Ideals: Artistic, Professionalism. Flaws: Mundane. Bonds: Job, Rich. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Grigi Stansfield, Female Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Nora Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her brown hair is wavy and long. This blue eyed southerner is not easily forgotten.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She plays an instrument quite well.

History: She was born in the south, but her parents moved at a very young age to the east. Her childhood dream was to be a Merchant, but she was a colossal failure. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to end her boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Job, Criminal record, Debt. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Nora Bigtoe, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs

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