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NPC Generator

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Advanced [show]


Rathkran Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Assassin. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length red crest. His eyes, though not visible through his cowl, are red.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.

History: He was born in the south, but his parents moved at a very young age to the east. After coming to the age of reason, Rathkran took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Artistic, Gifted. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Rathkran Tiammanthyllish, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Oda Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her eyes are blue and she is always smoking a pipe.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a very good compulsive liar and kleptomaniac.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oda took refuge in the large cave and found the beat up rapier and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur, Impeccable. Bonds: Criminal record, Nature, Immigrant. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Oda Fapplestamp, Female Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Religion +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp. Deep blue spinel (300 gp). Obsidian (13 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. He has styled his auburn hair well, parting it to the right. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was granted necromantic powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Extrovert, Gifted. Bonds: Guardian, Nature, Criminal record. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Naill Holimion, Male Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 8 (-1)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


William Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. With a patchy black beard and wild black hair. His fierce brown eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a very good compulsive liar and kleptomaniac.

History: He was born at the edge of vast desert. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Bonds: Nature, Criminal record, Slave, Adventurer, Family. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

William Qualanthri, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 900 sp.


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. He is bald on top and has large black tufts of hair around his ears. He has gleaming, smiling hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Miner like his father before him.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Racist. Bonds: Job, Religious, Mentor. Occupation: Miner

Voice: Stutters

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Freshwater pearl (6 gp).


Social Check DCs


Kite Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a pastel and brown robe with the hood down. Her cinnamon fur is matted, messy, and big. Her eyes are a pleasant green.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Performer arts, while her father instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Kite Grass, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Thoradin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright brown suits and hats. His chestnut hair is matted, messy, and big. His green eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Family, Religious. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Thoradin Trueanvil, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 110 gp. 1 Masterwork manacles.


Social Check DCs


Stannor Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple red robe with grey stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His moppish brown hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: Stannor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Stannor was left his father's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Logical. Bonds: Slave, Poor, Military. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Stannor Wiseacre, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)8 (-1) 15 (+2)8 (-1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Verna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has the majority of her body covered in plate. She is an epitome of beauty. Her hair is long and silver with streaks of blonde, and is pulled back with small white clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Flaws: Sensitive, Lazy. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Verna Brightmoon, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Silver pearl (100 gp). 1 Masterwork manacles.


Social Check DCs

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