Artin Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. She wears a Stetson hat to cover her moderate length black hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.
History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her old friends
Ideals: Entrepeneur. Flaws: Addict, Selfish. Bonds: Adventurer, Family. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Theodoric Langdon, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his auburn hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Opinionated. Flaws: Addict, Selfish, Mundane, Racist. Bonds: Attractive. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Garl Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man wears a faded coat and loose pants complete with deerstalker hat. He has white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Bounty Hunter, Garl learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Carpenter again; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Adventurer, Job. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp. Brown-green garnet (130 gp). Black pearl (600 gp).
Verna Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is an amazing painter.
History: Verna was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and find a way to reverse the transformation of her brother
Ideals: Optimist, Gifted. Bonds: Job, Military, Family. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Malachite (10 gp).
Bendoo Brixton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, black, dusty cloak. She wears her hair in dreadlocks. Her eyes are hazel and she is always smoking a pipe.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments
History: She got into the Servant business at a young age. She worked as a nervous Servant and found it very stressful. She tends to her Servant job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and wants a kiss
Ideals: Gifted. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp. Blue quartz (13 gp). Deep green spinel (120 gp). Silver pearl (120 gp).
Cora Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her black hair well, parting it to the left. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born to a pair of adventurers, Cora grew up listening to her father's many stories. Cora was born on a far northern mountains where she grew up under the tutelage of her father, an expert Armorer. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and wants to work out more often
Ideals: Athletic. Bonds: Adventurer, Attractive, Guardian, Immigrant. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 6 (-2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Moonstone (30 gp).
Dûsh Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'2" southern man, he wears a robe, a symbol of magic around his neck, and a scythe on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Logical. Flaws: Secretive, Ugly. Bonds: Criminal record. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 2 Smokesticks. 1 Antitoxin.
Vorka Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a black suit, blue shirt, and tan tie. Her hair is cut close to her head. She has a dull look in her blue eyes.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is an amazing painter.
History: She was born in a small plains village. Through the years after Vorka was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Vorka's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by giants. Vorka was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp. Iolite (60 gp).
Enidda Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has slicked back golden hair. She has a dull look in her blue eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Energy wise she seems alert and responsive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Bellfounder has made it difficult for her to sleep.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Professionalism. Flaws: Insomniac, Greedy. Bonds: Poor, Job, Immigrant. Occupation: Bellfounder
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
