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NPC Generator

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Advanced [show]


Zedaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a green shirt with thin tan vertical stripes and pastel pants. His gold crest is long and unkept. His gold eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zedaar Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)8 (-1) 8 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Verin Calm, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. She wears her blue hair up. She wears round tiny glasses practically rammed into her face.

Personality: Verin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She invites people to come help in her community garden.

History: She was born in the west, but her parents moved at a very young age to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is greedy.

Ideals: Artistic, Philantrophist. Bonds: Rich, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Verin Calm, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 10 (+0)19 (+4)
Skills Deception +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. Red garnet (120 gp). 1 Chain shirt.


Social Check DCs


Balimaar Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His golden hair, when down, is lengthy. His green eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Balimaar Mori, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. Hematite (8 gp).


Social Check DCs


Ashgarn Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His golden hair is still thick. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ashgarn was born on a far eastern forest where he grew up under the tutelage of his father, an expert Miner. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Ashgarn Hamilton, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Pyra Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her black hair is slicked back into a classic pompadour. Her red eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Brewer responsibilities is difficult; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Attractive, Rich, Job. Occupation: Brewer

Voice: American accent

Attributes [hide]

Pyra Mute, Female Tiefling Sorcerer 2
Medium (4'10") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp.


Social Check DCs


Howard Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy white pantaloons and a brown scarf. He has wavy brown hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 11th year, his parents were killed by a orcs raid, leaving Howard alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of orcs; and he wants revenge against orcs

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Immigrant, Enemies. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Howard Kettlewhistle, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Stacee Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in earthy colors with a red and blue handkerchief worn on her right side. She has a long blonde ponytail with little hanging trinkets. Her fierce gray eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She got into the Carter business at a young age. A gifted student she started as a Tailor, but she got bored and became a Carter. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and wants to open a new tavern

Ideals: Optimist. Bonds: Enemies, Job, Family. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Stacee Tallfellow, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 sp. Silver pearl (60 gp). 1 Masterwork Musical instrument.


Social Check DCs


Gormogord Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Flaws: Ugly, Antagonistic. Bonds: Nature, Mentor, Religious. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Gormogord Greenbottle, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Darkwood Shield.


Social Check DCs


Rieta Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear black pants and tee shirts. She has moderate length black hair. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. Rieta was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rieta decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has money and likes to spend it

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Rich, Criminal record. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Rieta Integrity, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 60 pp.


Social Check DCs

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