Shivering Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is typically in her Bookbinder uniform. Her cinnamon fur is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born to a pair of adventurers, Shivering grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now spends her time doing works of charity.
Motivation: She's looking for her big break.
Ideals: Athletic, Philantrophist. Bonds: Job, Rich, Adventurer. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp. Amber (150 gp). Sardonyx (20 gp). Golden pearl (150 gp). 1 Masterwork studded leather.
Argran Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of specialists.
Motivation: He wants to get laid; and to settle down with his crush
Flaws: Antagonistic, Secretive. Bonds: Criminal record, Rich, Has a crush. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Zephan Victory, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Zephan grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Tanner and occasionally as a mercenary.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Bonds: Adventurer, Immigrant, Military, Job. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Suhnae Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Suhnae enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north to a Sculptor, Suhnae learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is greedy; and balancing his hectic life and new sculptor responsibilities is difficult
Flaws: Secretive, Hedonist. Bonds: Job, Nature, Rich. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 9000 cp. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.
Astaro Art, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear black clothing when she does not wear armor. Her brown hair has been sun bleached extensively. She has a tattooed face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.
Motivation: An old rival family wants her found; and she has passion for adventuring and risk
Ideals: Fighting. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Half-Plate.
Vepar Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Fortune-teller, and sports empty pouches on her belt. Her white hair is knotted and matted. Her eyes are gold and she is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Vepar embodies much of what other species detest in the Tieflings. She is a great chef.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She left for the east, certain she would find work there.
Motivation: To clean up the streets; and to protect her home
Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Immigrant, Guardian. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Alexandre Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Red garnet (80 gp).
Orryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears light armors faded through time and improper care. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Mindartis Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a yellow cloak and cross-gartered grey stockings. He has styled his red hair well, parting it to the left. His eyes are hazel and catlike.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Mindartis was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions
Bonds: Attractive, Religious, Job, Criminal record, Slave. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
