Radomir Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden, silky, and of moderate length. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.
History: Radomir was born with his father's beautiful face. After coming to the age of reason, Radomir took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Gifted. Bonds: Adventurer, Attractive, Job. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp. 1 Half-Plate.
Hugolina Thackeray, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She prefers to wear grey clothing when she does not wear armor. Her whole body is exceptionally muscular. Sporting a black mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. She is a ruthless business woman, a trait she acquired from her father.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and her religion dominates her actions
Ideals: Entrepeneur. Flaws: Addict. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Jet (130 gp). 1 Masterwork Common Melee.
Krimp Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy black beard and wild black hair. His hazel eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Impulsive. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Marastyr Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on her left hand. Her golden hair is singed and shortened. Her eyes are blue and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born in a small mountains village. While studying, she fell in love. They married and had a son. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, In love, Nature. Occupation: Butcher
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 4 (-3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp. Solid gold idol (500 gp).
Tawar Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. She is bald on top and has large silver tufts of hair around her ears. She has green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a very good compulsive liar and kleptomaniac.
History: She served in the navy to pay for her family's outstanding loans. When Tawar reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Military. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Naivara Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She very much looks the part of a Crown-heir. She has a very tight haircut. Her eyes, though not visible through her cowl, are violet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She got into the Crown-heir business at a young age. She dropped out of school before completing her studies. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Logical, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 6 (-2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp.
Kildrak Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He has wavy silver hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kildrak took refuge in the ruined castle and found the beat up greataxe and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to work out more often; and an old rival family wants him found
Ideals: Persistence, Athletic. Flaws: Greedy. Bonds: Nature, Family. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. 1 Hourglass.
Thamuz Hope, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears just a black suit. His blue hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, Immigrant. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Tana Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She sports a flattop hair cut. Her violet eyes dart from person to person.
Personality: She is calm most of the time but flees social interaction. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and balancing her hectic life and new fletcher responsibilities is difficult
Flaws: Shy, Impulsive, Mundane. Bonds: Job, Criminal record. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
