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NPC Generator

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Advanced [show]


Shedinn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black shirt with thin violet vertical stripes and red pants. He keeps his red crest in a pixie cut. His gold eyes dart from person to person to random spaces in the air.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Persistence. Bonds: Enemies, Military, Adventurer, Criminal record. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Shedinn Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Fivin Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Fivin lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Joker. Flaws: Terse. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Fivin Xiloscient, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp.


Social Check DCs


Nissa Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with brown highlights, and long green pants that bunch up around her shoes, and she perpetually has her hand crossbow ready. Her red hair is kept up in a ponytail inside a small hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is harsh and unforgiving.

History: The child of northern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Passionate. Flaws: Insane, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Nissa Humplebumple, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Climber’s kit.


Social Check DCs


Serpent Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of morningstars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her brown fur is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Interpreter business at a young age. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has drifted from career to career and currently works as a Interpreter.

Motivation: She is unsatisfied with her job; and to prove her worth to the world

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Serpent Treat, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 500 sp.


Social Check DCs


Gardain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is dressed in a clean grey cloak covering his clean studded leather. He has a hunchback. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Gardain Deepdelver, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)7 (-2) 13 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly falchions and scimitars. Her brown hair is heavily combed to the left. She wears a mask on her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the north to a Bather, Tawna learned a great deal about her father's area of expertise. She worked as a nervous Bather and found it very stressful. She has drifted from career to career and currently works as a Bather.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Gifted. Bonds: Criminal record, Enemies, Job. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Tawna Warmwater, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. Hematite (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Ulblyn Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He wears baggy red pantaloons and a grey scarf. His tied-back hair is auburn. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Ulblyn was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He became a Architect soon after.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Opinionated, Persistence. Bonds: Attractive, Job. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Ulblyn Smoothhands, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This southern man dresses like a well dressed Herbalist does. His clothes are grease stained in places. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 8 years old his parents immigrated from the south. Fulbar was born on a far southern forest where he grew up under the tutelage of his father, an expert Herbalist. He has achieved small success as a Herbalist.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Fulbar Hogcollar, Male Halfling Sorcerer 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 8 (-1)15 (+2)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs


Einkil Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His thin eyebrows rest above his beady hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Einkil was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Gifted, Logical. Flaws: Ugly, Disease. Bonds: Military. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Einkil Bigtoe, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp.


Social Check DCs

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