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NPC Generator

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Advanced [show]


Orianna Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her left hand. Her long chestnut hair is drawn into a two foot long braid. Her half smiles and silver eyes are beguiling and draw you in.

Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her father. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Some 3 years later her spouse died after the birth of her son. Heartbroken, Orianna never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Fighting, Gifted. Bonds: In love, Attractive. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Orianna Knack, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 18 (+4)12 (+1)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 gp.


Social Check DCs


Roywyn Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to loving parents in a slum to the west. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Miller and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Justice. Bonds: Attractive, Poor, Family. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Roywyn Umbodoben, Female Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Auran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Harriet Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. Her silver hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Harriet took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Job, Family. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Harriet Tosscobble, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Valorean Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears very tight pants and wife beaters, though occasionally he sports a black coat. His brass crest is greasy and uncared for. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Valorean studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Valorean Orexijandilin, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 8 (-1)12 (+1) 10 (+0)8 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Norman Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. Beneath his clothing is a huge mess of scar tissue. With a patchy silver beard and wild silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Military. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Norman Hartford, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrex Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His brass crest has been sun bleached extensively. His eyes are likewise gold.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Adrex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was granted psionic powers by his dying sister.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Criminal record, Job. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Adrex Ghaallixirn, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Star rose quartz (20 gp).


Social Check DCs


Roger Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized opal on his right hand. He has chestnut hair. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: Roger was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the large cave and found the beat up crossbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Floshem, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. 1 Magnifying glass.


Social Check DCs


Alvyn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Shy, Insane. Bonds: Guardian. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Alvyn Beren, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Freshwater pearl (4 gp).


Social Check DCs


Morkral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown costume with the symbols of death on his torso. His chestnut hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.

Personality: Morkral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has set out to sabotage the competition.

Motivation: He wants to get laid; and further expansion of business

Ideals: Extrovert, Logical. Bonds: Nature, Job, Has a crush. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Morkral Caebrek, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp.


Social Check DCs

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