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NPC Generator

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Advanced [show]


Nagrette Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her hair, while still mostly red, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Nagrette Carlisle, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 6 (-2)9 (-1)
Skills Religion +2, Stealth +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Akmen Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is drawn into a tight pony tail with a cross scrunchie. His black unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Akmen Tolerance, Male Tiefling Sorcerer 4
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 42000 sp. 1 Silver holy symbol. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Nalaed Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her red hair is heavily combed to the right. She is baby faced.

Personality: She speaks before she thinks and is too direct. She is frequently practicing swordplay.

History: Nalaed was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She wants nothing more than to rejoin the army; and she's looking for her big break

Flaws: Ugly, Impulsive. Bonds: Poor, Military, Adventurer. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Nalaed Balderk, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 13 (+1)7 (-2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear brown tank tops with tan pants. He wears his orange fur down. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Cask's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Ruler soon after.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Athletic, Impeccable, Logical. Bonds: Nature, Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cask In Woods, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. Jasper (20 gp).


Social Check DCs


Riardon Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his red hair down. His eyes are violet and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Jeweler, Riardon learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Philantrophist. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Riardon Koehlanna, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp.


Social Check DCs


Lance Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His blonde hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Bonds: Attractive, Military, Immigrant. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Lance Eastoft, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)11 (+0) 9 (-1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Naill Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy tan pantaloons and a brown scarf. His hair is black, silky, and of moderate length. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naill took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. In the meantime he has taken over work as a Brewer and occasionally as a mercenary.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Naill Caerdonel, Male Elf Sorcerer 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahrim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy green suit. He has done his best to style his dark red hair to look like a famous performer. His black eyes peer out from beneath his deerstalker green hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Greedy, Antagonistic. Bonds: Attractive, Poor, Mentor, Religious. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Ahrim Blessing, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 gp.


Social Check DCs


Theobald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown broad hat and brown clothes. His white hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: To clean up the streets; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Family, Guardian. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Trowbridge, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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