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NPC Generator

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Advanced [show]


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man is typically in his Farmer uniform. His brown fur has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Right-Handed grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He became a Farmer soon after.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Fighting. Bonds: Job, Attractive, Adventurer. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp. Zircon (80 gp).


Social Check DCs


Kelter Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with top hat, he is not a threatening figure. His moppish golden hair is in a traditional bowl cut. His eyes are likewise blue.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered music. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A deep hatred of goblins; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Fearful. Bonds: Religious, Guardian, Enemies. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Kelter Wiseacre, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 5 (-3)13 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Qemuel Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting green shirt and pants. His black hair is smooth and relatively long. His white eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Flaws: Antagonistic, Ugly. Bonds: Adventurer, Immigrant, Religious. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Qemuel Nowhere, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp. Lapis lazuli (10 gp). 1 Disguise kit.


Social Check DCs


Dara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears silk and lounges about seductively. She has a long golden ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She's looking for her big break; and she uses money and sex appeal to get what she needs

Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Dara Galanodel, Female Elf Sorcerer 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Holy water.


Social Check DCs


Richard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: Born to a Spy, his mother struggled to pay the bills. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 14 years.

Motivation: A strong sense of loyalty to Gnomish people; and wants to open a new tavern

Ideals: Disciplined, Logical. Flaws: Racist. Bonds: Immigrant, Poor, Job. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Richard Eastaughffe, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Riswynn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. Her silver hair is unkempt and raggedy. Her green eyes lackadaisically let the world flow into them.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Riswynn Loderr, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp. Chalcedony (80 gp). 1 Silk rope.


Social Check DCs


Dara Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair, while still mostly blonde, has prominent grey streaks. She wears a mask on her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a ruthless business woman, a trait she acquired from her father.

History: Dara hails from a village terrorized by brigands. She worked as a nervous Cartwright and found it very stressful. She became a Cartwright soon after.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Enemies, Job. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Dara Yaeldrin, Female Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 4 (-3)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp.


Social Check DCs


Daar Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her gold crest is slicked back into a classic pompadour. She has several tiny amber earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her sister before her, after school she went straight into learning to become a Baker. She has achieved small success as a Baker.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Emotional. Bonds: Rich, Slave, Job. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Daar Dhyrktelonis, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Oriel Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is wearing a perfectly clean shirt and pair of pants, she is not a threatening figure. Her blonde hair has been sun bleached extensively. Her blue eyes lackadaisically let the world flow into them.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Oriel was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Oriel's mother didn't care for her much, and the feeling was mutual. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Oriel Teinithra, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs

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