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NPC Generator

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Advanced [show]


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is cinnamon and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his mother. Cloak was born on a far southern plains where he grew up under the tutelage of his mother, an expert Ploughman. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Cloak In Woods, Male Tabaxi Sorcerer 3
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)17 (+3) 11 (+0)10 (+0)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Brottor Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His hair is cut close to his head. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Mentor, Family. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Brottor Foamtankard, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)6 (-2) 13 (+1)9 (-1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp.


Social Check DCs


Thorpe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with feathered hat. His hair is short and red. His eyes are likewise violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Thorpe grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Flaws: Ugly, Shy. Bonds: Poor, Guardian, Adventurer. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Thorpe Kettlewhistle, Male Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Silver holy symbol. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Dûshrat Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long black beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Dûshrat embodies much of what other species detest in the Half-Orcs. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: In love, Criminal record. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Dûshrat Branson, Male Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (30 gp). Gold dragon comb with red garnet eye (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arannis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan pants and tee shirts. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Arannis was left his father's suit of armor and trained in its use and care. He has worked as a Sellsword like his father before him.

Motivation: He's looking for his big break; and to prove his worth to the world

Flaws: Impulsive. Bonds: Attractive, Military, Job, Adventurer. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Arannis Suithrasas, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 11 (+0)10 (+0)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp. Solid gold idol (300 gp).


Social Check DCs


Berrian Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his silver hair well, parting it to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Ugly, Lazy, Mundane. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Berrian Suithrasas, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in grey turtlenecks beneath a black coat with brown slacks. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Harbek enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Harbek Holderhek, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Emerald Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His lavender fur is heavily combed to the right. His eyes are yellow.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Unemployed, who enjoyed hunting, Emerald was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Farmer soon after.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Flaws: Hedonist, Antagonistic. Bonds: Job, Nature, Family. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emerald Of Winter, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. 1 Masterwork studded leather.


Social Check DCs


Falkrunn Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her pickaxe. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears crescent spectacles with a black brim.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She misses her home and complains about the freezing weather, even in summer.

History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tiefling people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Poor. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Falkrunn Foamtankard, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 11 (+0)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 140 gp.


Social Check DCs

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