Fonkin Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with deerstalker hat. He has done his best to style his black hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.
History: Fonkin was born the youngest of three triplets. Fonkin was born on a far western forest where he grew up under the tutelage of his father, an expert Bricklayer. Days after completing his studies, news broke out that his hometown was attacked by orcs. Fonkin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: To share knowledge with the world; and revenge
Ideals: Disciplined, Logical. Bonds: Immigrant, Family, Enemies. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Ella Darby, Female Human [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. Her white hair, when down, is lengthy. Her eyes are a pleasant gray.
Personality: She is witty, but her monotone delivery comes off as unnerving She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her divine abilities were realized during a raid on her village. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she wants to get laid
Ideals: Joker, Gifted. Flaws: Forgetful. Bonds: Adventurer, Has a crush. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Bimpnottin Offund, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. She keeps her brown hair in a pixie cut. This gray eyed easterner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.
History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Knight and found it very stressful. She has achieved small success as a Knight.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Philantrophist, Fighting. Bonds: Job, Adventurer. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Alice Van Es, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a large yellow jacket. She wears her black hair up. This brown eyed northerner is not easily forgotten.
Personality: She speaks before she thinks and is too direct. Alice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Alice lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She has passion for adventuring and risk; and she is compelled to act according to her religious beliefs
Flaws: Impulsive, PTSD. Bonds: Attractive, Family, Religious, Adventurer. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Pink pearl (50 gp).
Erevan Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His white hair is unkempt and raggedy. His eyes, though not visible through his cowl, are blue.
Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them
History: Gifted from a young age, Erevan studied abroad. Through the years after Erevan was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Erevan's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Ugly, Addict, Shy, Antagonistic. Bonds: Poor. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Abyssal, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2100 sp. 1 Good lock.
Andram Haste, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a black and violet handkerchief worn on his right side. He wears a colorful flower in his black hair. His fierce silver eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Bounty Hunter, who enjoyed hunting, Andram was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Carnelian (50 gp).
Wrenn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His chestnut hair is smooth and relatively long. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.
History: He was born at the edge of vast plains. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Attractive, Nature, Adventurer. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Orc, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Yebe Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is generally well dressed albeit a few years behind the times. Her moppish black hair is in a traditional bowl cut. She has gray eyes and a tan hat with a brown feather.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A powerful brothel owner made her what she is. A few years later when the north was not economically sound they moved to her current location. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Ideals: Disciplined. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 8 Acid flasks.
Ida Pickering, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. Her blonde hair is heavily combed to the right. She has gray eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is afraid of women and trembles around them
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Family. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Chalcedony (60 gp).
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