Anastrianna Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue tunic with yellow highlights, and long red pants that bunch up around her shoes. She is bald on top and has large red tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Calm and collected, she is a well trained Brewer. Anastrianna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is unsatisfied with her job; and she is greedy
Ideals: Athletic. Flaws: Ugly, Hedonist, Disease. Bonds: Job, Rich. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp. 3 Alchemist’s fire.
Edge Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears baggy pastel pantaloons and a black scarf. His whole body is exceptionally muscular. His gray fur is matted, messy, and big. He has gleaming, smiling hazel eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Pacifist. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Paggen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'5". He has the majority of his body covered in plate. With a patchy black beard and wild black hair. His eyes, though not visible through his cowl, are gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of dire rats once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Paggen and his spouse have recently divorced.
Motivation: Many dire rats want him driven away; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Enemies, Military. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
Gorbundus Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his greatsword ready. He has styled his blue crest well, parting it to the left. His eyes are a pleasant gold.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Cook
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Sardonyx (60 gp).
Aramil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has styled his golden hair well, parting it to the right. His half smiles and violet eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 7 years old his parents immigrated from the north. His childhood dream was to be a Healer, but he was a colossal failure. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Rûkdûg Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with feathered hat. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Addict, Shy, Fearful. Bonds: Nature. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Ulfgar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered bow and tarnished axe as well. He has a long white beard with little hanging trinkets. His eyes are a pleasant hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: When he was but 7 years old his parents immigrated from the east. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Valida Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a bastard sword on her belt. She carries a battered mace and tarnished bastard sword as well. She has wavy white hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Valida took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Addict, Shy, Antagonistic. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 19 (+4) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 5000 cp. An abacus with copper, silver and gold markers (80 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (400 gp).
Williamina Gentry, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. Her skin is fair and her fingers are delicate and long. Her blonde hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has all her life been fascinated with music.
History: Williamina was born with her mother's beautiful face. When Williamina reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her music dream.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Insomniac, Shy, Depressed. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!