Shedinn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries rapiers. His crest is green and curly. His gold eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shedinn is combative with any and all who dare try his patience in the slightest.
History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Joker, Justice. Bonds: Attractive, Poor. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 5000 cp.
Gilthur Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair, when down, is lengthy. His gray eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Bricklayer, who enjoyed hunting, Gilthur was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Balam Hate, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length chestnut hair. His thin eyebrows rest above his beady gold eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.
Motivation: To reunite with his absent father.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Draconic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Malachite (14 gp). 1 Chain shirt.
Nalaed Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are blue and catlike.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also is a firm believer in the womanly ideal.
History: The child of southern immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job
Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Job, Debt. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 pp. 1 Everburning torch.
Anthony Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a broad hat to hide his balding. His eyes are a pleasant amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Slave, Adventurer. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. 1 Chain shirt.
Symma Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan coat over a grey low-cut shirt, and a Stetson hat upon her head. She has a slight overbite and is overall scrawny. She wears her black hair down. She has gleaming, smiling brown eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love; and she is wracked by social anxiety
Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Nature, In love. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Helgret Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Helgret hails from a village terrorized by gnolls. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She used her abilities to trick people and travel the world for free.
Motivation: A strong sense of loyalty to Tabaxi people; and revenge
Ideals: Gifted. Flaws: Racist. Bonds: Criminal record, Enemies. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 70 gp. 1 Masterwork Thieves’ tools.
Pyra Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and she feels kind of lost in life
Ideals: Philantrophist, Entrepeneur. Flaws: Emotional. Bonds: Attractive. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Azdûsh Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Flaws: Antagonistic, Racist. Bonds: Attractive, Family, Poor. Occupation: Detective
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 4 (-3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 250 gp. 1 Half-Plate.
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