Jezebeth Flair, Female Tiefling [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her broad hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Adventurer, Jezebeth learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Adventurer for hire.
Motivation: To be a Mayor again; and wants to open a new tavern
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Caelynn Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair has been sun bleached extensively. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Caelynn is combative with any and all who dare try her patience in the slightest.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Like her mother and her brother before her, after school she went straight into learning to become a Marshal. She has drifted from career to career and currently works as a Marshal.
Motivation: Expand her business.
Ideals: Athletic, Justice. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Red-brown spinel (40 gp). 1 Masterwork Common Melee.
Makaria Death, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears suspenders and green workpants. Her shirt is pastel, and she wears a heavy green leather apron most of the time, and is pretty ugly. She has done her best to style her blue hair to look like a famous performer. Her eyes are likewise red.
Personality: Confrontational and typically high on some drug or another. She also has developed a complete distrust of the Bowyer profession.
History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Ugly, Addict, Disease, Depressed. Bonds: Job. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Azzakh Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His scarlet crest is long and unkept. His eyes, though not visible through his cowl, are gold.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered writing. He became a Herbalist soon after.
Motivation: To be a Blacksmith again; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 1 Everburning torch. 1 Thunderstones. 2 Tanglefoot bags.
Jezebeth Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tight fitting black shirt and pants. Her dark red hair is unkempt and raggedy. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has all her life been fascinated with music.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and many illithids want her driven away
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. Red spinel (150 gp). Red spinel (150 gp).
Frug Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.
History: He was born in the north, but his parents moved at a very young age to the west. Cursed with unlife at a very young age, Frug has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Disease, Lazy. Bonds: Immigrant. Occupation: Detective
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp.
Traki Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 12th year, his parents were killed by a illithids raid, leaving Traki alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and he wants revenge against illithids
Ideals: Pacifist, Fighting. Flaws: Antagonistic. Bonds: Enemies, Guardian. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Peridot (70 gp). 1 Healer’s kit.
Nuraval Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey armored body suit, with a simple black line shooting up and back down. His hair is long and silver with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Ruler. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Ruler soon after.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Athletic. Bonds: Job, Family, Rich. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Celestial, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Anne Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her golden hair in a pixie cut. Her violet eyes are passionate and lively.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has worked as a Shepherd like her father before her.
Motivation: Sabotage a competitor; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Opinionated, Impeccable. Bonds: Military, Job. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. Deep green spinel (60 gp).
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